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SCR_CampaignMobileAssemblyComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_CampaignMobileAssemblyComponentClass

Enumerations

enum  SCR_EMobileAssemblyStatus { DEPLOYED , DISMANTLED , DESTROYED }

Functions

override void OnPostInit (IEntity owner)
 Editable Mine.
override void OnDelete (IEntity owner)
bool IsProxy ()
SCR_CampaignFaction GetAffiliatedFaction ()
 Returns the affiliated faction or null if none.
int GetRadioRange ()
bool Deploy (SCR_EMobileAssemblyStatus status, int playerId=0, bool silent=false)
void OnDeployChanged ()
void CheckStatus ()
void OnSpawnpointCreated ()
void RegisterSpawnpoint ()
SCR_SpawnPoint GetSpawnPoint ()
SCR_CampaignMobileAssemblyStandaloneComponent GetStandaloneComponent ()
bool IsDeployed ()
bool IsInRadioRange ()
void UpdateRadioCoverage ()
void CreateSpawnpoint ()
void ~SCR_CampaignMobileAssemblyComponent ()

Variables

SCR_CampaignMobileAssemblyComponentClass MAX_WATER_DEPTH = 2.5
RplComponent m_RplComponent
bool m_bIsInRadioRange
SCR_SpawnPoint m_SpawnPoint
SCR_CampaignMobileAssemblyStandaloneComponent m_StandaloneComponent
int m_iSpawnpointId = RplId.Invalid()
bool m_bIsDeployed

Enumeration Type Documentation

◆ SCR_EMobileAssemblyStatus

enum SCR_EMobileAssemblyStatus
protected
Enumerator
DEPLOYED 
DISMANTLED 
DESTROYED 

Definition at line 341 of file SCR_CampaignMobileAssemblyComponent.c.

Function Documentation

◆ CheckStatus()

void CheckStatus ( )
protected

Definition at line 192 of file SCR_CampaignMobileAssemblyComponent.c.

◆ CreateSpawnpoint()

void CreateSpawnpoint ( )
protected

Definition at line 293 of file SCR_CampaignMobileAssemblyComponent.c.

◆ Deploy()

bool Deploy ( SCR_EMobileAssemblyStatus status,
int playerId = 0,
bool silent = false )
protected
Parameters
[in]status
[in]playerId
Returns

Definition at line 116 of file SCR_CampaignMobileAssemblyComponent.c.

◆ GetRadioRange()

int GetRadioRange ( )
protected
Returns

Definition at line 91 of file SCR_CampaignMobileAssemblyComponent.c.

◆ GetSpawnPoint()

SCR_SpawnPoint GetSpawnPoint ( )
protected
Returns

Definition at line 254 of file SCR_CampaignMobileAssemblyComponent.c.

◆ GetStandaloneComponent()

SCR_CampaignMobileAssemblyStandaloneComponent GetStandaloneComponent ( )
protected
Returns

Definition at line 261 of file SCR_CampaignMobileAssemblyComponent.c.

◆ IsDeployed()

bool IsDeployed ( )
protected
Returns

Definition at line 268 of file SCR_CampaignMobileAssemblyComponent.c.

◆ IsInRadioRange()

bool IsInRadioRange ( )
protected
Returns

Definition at line 275 of file SCR_CampaignMobileAssemblyComponent.c.

◆ OnDelete()

override void OnDelete ( IEntity owner)
protected

Definition at line 57 of file SCR_CampaignMobileAssemblyComponent.c.

◆ OnDeployChanged()

void OnDeployChanged ( )
protected

Definition at line 155 of file SCR_CampaignMobileAssemblyComponent.c.

◆ OnSpawnpointCreated()

void OnSpawnpointCreated ( )
protected

Definition at line 230 of file SCR_CampaignMobileAssemblyComponent.c.

◆ RegisterSpawnpoint()

void RegisterSpawnpoint ( )
protected

Definition at line 238 of file SCR_CampaignMobileAssemblyComponent.c.

◆ UpdateRadioCoverage()

void UpdateRadioCoverage ( )
protected

Definition at line 282 of file SCR_CampaignMobileAssemblyComponent.c.

◆ ~SCR_CampaignMobileAssemblyComponent()

void ~SCR_CampaignMobileAssemblyComponent ( )
protected

Definition at line 328 of file SCR_CampaignMobileAssemblyComponent.c.

Variable Documentation

◆ m_bIsDeployed

bool m_bIsDeployed
protected

Definition at line 31 of file SCR_CampaignMobileAssemblyComponent.c.

◆ m_bIsInRadioRange

bool m_bIsInRadioRange
protected

Definition at line 21 of file SCR_CampaignMobileAssemblyComponent.c.

◆ m_iSpawnpointId

int m_iSpawnpointId = RplId.Invalid()
protected

Definition at line 28 of file SCR_CampaignMobileAssemblyComponent.c.

◆ m_RplComponent

RplComponent m_RplComponent
protected

Definition at line 19 of file SCR_CampaignMobileAssemblyComponent.c.

◆ m_SpawnPoint

SCR_SpawnPoint m_SpawnPoint
protected

Definition at line 23 of file SCR_CampaignMobileAssemblyComponent.c.

◆ m_StandaloneComponent

SCR_CampaignMobileAssemblyStandaloneComponent m_StandaloneComponent
protected

Definition at line 25 of file SCR_CampaignMobileAssemblyComponent.c.

◆ MAX_WATER_DEPTH