void PlayRadioMsg(SCR_ERadioMsg msg, int FactionId, int baseCallsign, int callerCallsignCompany, int callerCallsignPlatoon, int callerCallsignSquad, int callerCallsignCharacter, int calledCallsignCompany, int calledCallsignPlatoon, int calledCallsignSquad, int calledCallsignCharacter, bool isPublic, int param, float seed, float quality, int playerID)