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SCR_CommunicationSoundComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_CommunicationSoundComponentClass
class  SCR_CommunicationSoundComponent

Typedefs

typedef func OnSoundEventStartedDelegate
typedef ScriptInvokerBase< OnSoundEventStartedDelegateOnSoundEventStartedInvoker
typedef func OnSoundEventFinishedDelegate
typedef ScriptInvokerBase< OnSoundEventFinishedDelegateOnSoundEventFinishedInvoker

Functions

void OnSoundEventFinishedDelegate (SCR_CommunicationSoundComponent component, string eventName, AudioHandle handle, int priority, bool terminated)

Variables

SCR_CommunicationSoundComponentClass DRIVER
SCR_CommunicationSoundComponentClass GUNNER
SCR_CommunicationSoundComponentClass COMMANDER
SCR_CommunicationSoundComponentClass PILOT
SCR_CommunicationSoundComponentClass COPILOT
SCR_CommunicationSoundComponentClass OPERATOR
SCR_CommunicationSoundComponentClass MAN
SCR_CommunicationSoundComponentClass SOLDIER
SCR_CommunicationSoundComponentClass MACHINE_GUNNER
SCR_CommunicationSoundComponentClass SNIPER
SCR_CommunicationSoundComponentClass RECON
SCR_CommunicationSoundComponentClass AT_SOLDIER
SCR_CommunicationSoundComponentClass OFFICER
SCR_CommunicationSoundComponentClass VEHICLE
SCR_CommunicationSoundComponentClass CAR
SCR_CommunicationSoundComponentClass TRUCK
SCR_CommunicationSoundComponentClass APC
SCR_CommunicationSoundComponentClass FUEL_TRUCK
SCR_CommunicationSoundComponentClass COMM_TRUCK
SCR_CommunicationSoundComponentClass SUPPLY_TRUCK
SCR_CommunicationSoundComponentClass MORTAR
SCR_CommunicationSoundComponentClass HELICOPTER
SCR_CommunicationSoundComponentClass SOUND_NONE = 0
SCR_CommunicationSoundComponentClass SOUND_BREATH = 10
SCR_CommunicationSoundComponentClass SOUND_PAIN_RELIEVE = 80
SCR_CommunicationSoundComponentClass SOUND_HIT = 90
SCR_CommunicationSoundComponentClass SOUND_DEATH = 98
SCR_CommunicationSoundComponentClass SOUND_KNOCKOUT

Typedef Documentation

◆ OnSoundEventFinishedDelegate

◆ OnSoundEventFinishedInvoker

Definition at line 58 of file SCR_CommunicationSoundComponent.c.

◆ OnSoundEventStartedDelegate

◆ OnSoundEventStartedInvoker

Definition at line 54 of file SCR_CommunicationSoundComponent.c.

Function Documentation

◆ OnSoundEventFinishedDelegate()

void OnSoundEventFinishedDelegate ( SCR_CommunicationSoundComponent component,
string eventName,
AudioHandle handle,
int priority,
bool terminated )

Variable Documentation

◆ APC

◆ AT_SOLDIER

◆ CAR

◆ COMM_TRUCK

◆ COMMANDER

COMMANDER

Definition at line 5 of file SCR_VONAutoTuneConfig.c.

◆ COPILOT

◆ DRIVER

◆ FUEL_TRUCK

◆ GUNNER

◆ HELICOPTER

◆ MACHINE_GUNNER

◆ MAN

◆ MORTAR

◆ OFFICER

◆ OPERATOR

◆ PILOT

◆ RECON

◆ SNIPER

◆ SOLDIER

◆ SOUND_BREATH

◆ SOUND_DEATH

◆ SOUND_HIT

◆ SOUND_KNOCKOUT

◆ SOUND_NONE

◆ SOUND_PAIN_RELIEVE

SCR_CommunicationSoundComponentClass SOUND_PAIN_RELIEVE = 80

◆ SUPPLY_TRUCK

◆ TRUCK

◆ VEHICLE