Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_VONAutoTuneConfig.c
Go to the documentation of this file.
9
11enum SCR_EVONAutoTuneFrequency
12{
18}
19
21[BaseContainerProps(configRoot: true)]
22class SCR_VONAutoTuneConfig
25 ref array<ref SCR_VONAutoTuneIdentityConfig> m_aAutoTuneList;
26}
27
28[BaseContainerProps(), SCR_BaseContainerCustomTitleEnum(ERadioType, "m_eRadioType", "Radio type: %1")]
30{
31 [Attribute(uiwidget: UIWidgets.ComboBox, desc:"Radio type", enumType: ERadioType)]
32 ERadioType m_eRadioType;
33
34 [Attribute()]
35 string m_sFactionKey;
36
37 [Attribute()]
38 ref array<ref SCR_VONAutoTuneRoleConfig> m_aRoles;
39}
40
42class SCR_VONAutoTuneRoleConfig
43{
44 [Attribute(uiwidget: UIWidgets.ComboBox, desc:"Player role for which the frequency is tuned", enumType: SCR_EVONAutoTuneRole)]
46
47 [Attribute(desc:"List of channels that can be tuned")]
48 ref array<ref SCR_VONAutoTuneChannelConfig> m_aChannels;
49}
50
51[BaseContainerProps(), SCR_BaseContainerCustomTitleEnum(SCR_EVONAutoTuneFrequency, "m_eAutoTuneFrequency", "Radio frequency: %1")]
53{
54 [Attribute(desc:"Channel", params:"0 100")]
55 int m_iChannel;
56
57 [Attribute(uiwidget: UIWidgets.ComboBox, enumType: SCR_EVONAutoTuneFrequency)]
58 SCR_EVONAutoTuneFrequency m_eAutoTuneFrequency;
59}
@ SQUAD
@ PLATOON
@ SQUAD_LEADER
Start with Squad leader, do not Go lower than 9000 always add new entries below.
SCR_CommunicationSoundComponentClass COMMANDER
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
SCR_EVONAutoTuneRole
Player role for auto tune setting.
class SCR_VONAutoTuneIdentityConfig SCR_BaseContainerCustomTitleEnum(SCR_EVONAutoTuneRole, "m_eRole", "Player role: %1")
enum SCR_EVONAutoTuneRole OBJECTIVE_PLATOON
class SCR_VONAutoTuneIdentityConfig BaseContainerProps()
@ NONE
When Shape is created and not initialized yet.
Definition ShapeType.c:15
SCR_FieldOfViewSettings Attribute
@ ANY
Will list all servers regardless platform compatibility.
Definition EnScript.c:8