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SCR_CreditsNameList.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleResourceName
(
"m_sDeptName"
,
true
)]
2
class
SCR_CreditsDepartmentHeader
3
{
4
[
Attribute
(
""
,
UIWidgets
.EditBox,
"Enter the department name for Credits screen here."
)]
5
private
string
m_sDeptName;
6
7
[
Attribute
()]
8
private
ref array<ref SCR_CreditsPersonName> m_aCreditsNames;
9
10
//------------------------------------------------------------------------------------------------
11
void
GetCreditsNamesList(out notnull array<ref SCR_CreditsPersonName> nameList)
12
{
13
nameList = m_aCreditsNames;
14
}
15
16
//------------------------------------------------------------------------------------------------
17
string
GetDeptName()
18
{
19
return
m_sDeptName;
20
}
21
};
22
23
[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleResourceName
(
"m_sPersonName"
,
true
)]
24
class
SCR_CreditsPersonName
25
{
26
[
Attribute
(
""
,
UIWidgets
.EditBox,
"Name."
)]
27
private
string
m_sPersonName;
28
29
//------------------------------------------------------------------------------------------------
30
string
GetPersonName()
31
{
32
return
m_sPersonName;
33
}
34
};
35
36
[
BaseContainerProps
(configRoot:
true
)]
37
class
SCR_CreditsHeader
38
{
39
[
Attribute
(
desc
:
"List of Departments."
)]
40
private
ref array<ref SCR_CreditsDepartmentHeader> m_aDepartmentList;
41
42
[
Attribute
(
""
,
UIWidgets
.ResourcePickerThumbnail,
"Credit backgrounds list."
,
params
:
"edds"
)]
43
private
ref array<ResourceName> m_aBackgroundList;
44
45
//------------------------------------------------------------------------------------------------
46
void
GetCreditsDepartmentList(out notnull array<ref SCR_CreditsDepartmentHeader> deptList)
47
{
48
deptList = m_aDepartmentList;
49
}
50
51
//------------------------------------------------------------------------------------------------
52
void
GetBackgrounds(out notnull array<ResourceName> backgroudList)
53
{
54
backgroudList = m_aBackgroundList;
55
}
56
};
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_BaseContainerCustomTitleResourceName
SCR_CampaignMilitaryBaseComponent SCR_MilitaryBaseComponent SCR_BaseContainerCustomTitleResourceName("m_sBaseName", true)
Definition
SCR_CampaignMilitaryBaseComponent.c:2910
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
SCR_CreditsDepartmentHeader
Definition
SCR_CreditsNameList.c:3
SCR_CreditsHeader
Definition
SCR_CreditsNameList.c:38
SCR_CreditsPersonName
Definition
SCR_CreditsNameList.c:25
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Credits
SCR_CreditsNameList.c
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