Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_DamageEffect.c
Go to the documentation of this file.
1
5
6
class
SCR_DamageEffect :
BaseDamageEffect
7
{
8
void
SCR_DamageEffect()
9
{
10
SetDamageType(
GetDefaultDamageType
());
11
}
12
18
[
Obsolete
(
"Use BaseDamageEffect.IsProxy() instead"
)]
19
bool
IsProxy
(SCR_ExtendedDamageManagerComponent dmgManager)
20
{
21
return
IsProxy
();
22
}
23
24
//------------------------------------------------------------------------------------------------
26
protected
event
override
void
HandleConsequences
(SCR_ExtendedDamageManagerComponent dmgManager,
DamageEffectEvaluator
evaluator)
27
{
28
evaluator.HandleEffectConsequences(
this
, dmgManager);
29
}
30
31
//------------------------------------------------------------------------------------------------
32
protected
event
override
void
OnDiag
(SCR_ExtendedDamageManagerComponent dmgManager)
33
{
34
string
text = this.
Type
().ToString() +
"\n"
;
35
36
if
(!
IsProxy
())
37
{
38
if
(!
GetInstigator
().GetInstigatorEntity())
39
text += text.Format(
" Instigator entity: %1 \n"
,
"None"
);
40
else
41
text += text.Format(
" Instigator entity: %1 \n"
,
GetInstigator
().GetInstigatorEntity().
GetID
());
42
43
text += text.Format(
" TotalDamage: %1 \n"
, GetTotalDamage());
44
}
45
46
text += text.Format(
" DamageType: %1 \n"
,
typename
.EnumToString(
EDamageType
, GetDamageType()));
47
if
(GetAffectedHitZone())
48
text += text.Format(
" HitZone: %1"
, GetAffectedHitZone().
GetName
());
49
50
DbgUI
.Text(text);
51
}
52
53
//------------------------------------------------------------------------------------------------
54
override
bool
Save
(ScriptBitWriter w)
55
{
56
super.Save(w);
57
58
bool
isDefaultType = GetDamageType() ==
GetDefaultDamageType
();
59
w.WriteBool(isDefaultType);
60
61
if
(!isDefaultType)
62
w.WriteInt(GetDamageType());
63
64
return
true
;
65
}
66
67
//------------------------------------------------------------------------------------------------
68
override
bool
Load
(
ScriptBitReader
r)
69
{
70
super.Load(r);
71
72
bool
isDefaultType =
false
;
73
r.ReadBool(isDefaultType);
74
75
int
localDamageType =
GetDefaultDamageType
();
76
if
(!isDefaultType)
77
r.ReadInt(localDamageType);
78
79
SetDamageType(localDamageType);
80
return
true
;
81
}
82
83
//------------------------------------------------------------------------------------------------
84
EDamageType
GetDefaultDamageType
()
85
{
86
return
EDamageType
.TRUE;
87
}
88
}
89
GetID
override string GetID(string fileName, string varName, array< BaseContainer > objects, array< int > indexes)
Definition
LocParserRule_Custom.c:228
GetName
string GetName()
Definition
SCR_NotificationSenderComponent.c:15
Type
int Type
Definition
ScriptCamera.c:17
BaseDamageEffect
Definition
BaseDamageEffect.c:13
DamageEffectEvaluator
Definition
DamageEffectEvaluator.c:2
DbgUI
Definition
DbgUI.c:66
SCR_DamageEffect::Load
override bool Load(ScriptBitReader r)
Definition
SCR_DamageEffect.c:68
SCR_DamageEffect::OnDiag
event override void OnDiag(SCR_ExtendedDamageManagerComponent dmgManager)
Definition
SCR_DamageEffect.c:32
SCR_DamageEffect::Save
override bool Save(ScriptBitWriter w)
Definition
SCR_DamageEffect.c:54
SCR_DamageEffect::HandleConsequences
event override void HandleConsequences(SCR_ExtendedDamageManagerComponent dmgManager, DamageEffectEvaluator evaluator)
Called from ApplyEffect.
Definition
SCR_DamageEffect.c:26
SCR_DamageEffect::GetDefaultDamageType
EDamageType GetDefaultDamageType()
Definition
SCR_DamageEffect.c:84
ScriptBitReader
Definition
EnNetwork.c:199
Obsolete
typedef Obsolete
Definition
HelicopterAutopilotHelperComponent.c:16
IsProxy
bool IsProxy()
Definition
SCR_CampaignBuildingCompositionComponent.c:509
EDamageType
EDamageType
Definition
EDamageType.c:13
GetInstigator
BaseProjectileComponentClass GameComponentClass GetInstigator()
scripts
Game
Damage
DamageEffects
BaseDamageEffects
SCR_DamageEffect.c
Generated by
1.17.0