Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_DamagePhaseData.c
Go to the documentation of this file.
1
4{
5 [Attribute("100", UIWidgets.Slider, "Base health value for the damage phase. Upon switching to this phase, this value replaces the base health of the object", "0.01 100000 0.01")]
6 float m_fPhaseHealth;
7
8 [Attribute(ResourceName.Empty, UIWidgets.ResourcePickerThumbnail, "Model to use for the damage phase", params: "et xob")]
9 ResourceName m_PhaseModel;
10
11 [Attribute("0", desc: "Remap materials on all models defined in Phase Model array to those used on owner prefab. Remap is applied based on material slot names.")]
12 bool m_bUseMaterialsFromParent;
13
14 [Attribute("", UIWidgets.Object, "List of objects (particles, debris, etc) to spawn on destruction of the phase")]
15 ref array<ref SCR_BaseSpawnable> m_PhaseDestroySpawnObjects;
16}
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Multi-Phase destruction phase.
SCR_FieldOfViewSettings Attribute