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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_DestructibleEntityClass |
Functions | |
| float | GetDamageMultiplier (EDamageType type) |
| float | GetDamageReduction () |
| float | GetDamageThreshold () |
| float | GetMaxHealth () |
| override void | OnDamage (int previousState, int newState, float currentHealth, notnull BaseDamageContext damageContext, ScriptBitWriter frameData) |
| void | GoToDamagePhase (int damagePhaseIndex, int previousDamagePhaseIndex, SCR_DestructionData destructionData, bool streamed) |
| Only call from OnStateChanged, otherwise you have HUGE desync. | |
| void | HeatmapPrototype () |
| override void | OnStateChanged (int destructibleState, ScriptBitReader frameData, bool JIP) |
| override void | OnBeforeDestroyed () |
| bool | FilterContact (IEntity owner, IEntity other, Contact contact) |
| void | OnFilteredContact (IEntity owner, IEntity other, Contact contact) |
| override void | EOnContact (IEntity owner, IEntity other, Contact contact) |
| Contact. | |
| void | SCR_DestructibleEntity (IEntitySource src, IEntity parent) |
Variables | |
| SCR_DestructibleEntityClass | MIN_MOMENTUM_RESPONSE_INDEX = 1 |
Definition at line 295 of file SCR_DestructibleEntity.c.
Definition at line 234 of file SCR_DestructibleEntity.c.
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Definition at line 28 of file SCR_DestructibleEntity.c.
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Definition at line 38 of file SCR_DestructibleEntity.c.
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Definition at line 48 of file SCR_DestructibleEntity.c.
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Definition at line 58 of file SCR_DestructibleEntity.c.
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Only call from OnStateChanged, otherwise you have HUGE desync.
Definition at line 106 of file SCR_DestructibleEntity.c.
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Definition at line 186 of file SCR_DestructibleEntity.c.
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Definition at line 228 of file SCR_DestructibleEntity.c.
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Definition at line 68 of file SCR_DestructibleEntity.c.
Definition at line 259 of file SCR_DestructibleEntity.c.
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Definition at line 212 of file SCR_DestructibleEntity.c.
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Definition at line 307 of file SCR_DestructibleEntity.c.
| SCR_DestructibleEntityClass MIN_MOMENTUM_RESPONSE_INDEX = 1 |