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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_EditableEntityBaseChildComponentClass |
Functions | |
| SCR_EditableEntityBaseChildComponentClass ScriptComponentClass | Attribute ("0", UIWidgets.Flags, "", enums:ParamEnumArray.FromEnum(EEditableEntityState))] protected EEditableEntityState m_State |
| void | EOnStateChanged (EEditableEntityState states, EEditableEntityState changedState, bool toSet) |
| void | UpdateFromCurrentState () |
| Update based on current state of editable entity. | |
| bool | CanApply (EEditableEntityState changedState) |
| void | SCR_EditableEntityBaseChildComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
Variables | |
| GenericEntity | m_Owner |
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Check if effects controlled y this component can be applied when given state changes.
| [in] | changedState | Changed state |
Definition at line 60 of file SCR_EditableEntityBaseChildComponent.c.
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| [in] | src | |
| [in] | ent | |
| [in] | parent |
Definition at line 70 of file SCR_EditableEntityBaseChildComponent.c.
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Update based on current state of editable entity.
Definition at line 29 of file SCR_EditableEntityBaseChildComponent.c.
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Definition at line 18 of file SCR_EditableEntityBaseChildComponent.c.