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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
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| class | SCR_EditableFactionComponentClass |
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| int | m_iFactionIndex = -1 |
| Faction | m_Faction |
| SCR_Faction | m_ScrFaction |
| ref SCR_UIInfo | m_Info |
| int | m_iSpawnPointCount = -1 |
| int | m_iTaskCount = -1 |
| ref ScriptInvoker | Event_OnSpawnPointCountChanged = new ScriptInvoker() |
| ref ScriptInvoker | Event_OnTaskCountChanged = new ScriptInvoker() |
| SCR_EArsenalItemType | m_AllowedArsenalItemTypes |
| ref map< SCR_EArsenalItemType, int > | m_aCurrentItemTaken = new map<SCR_EArsenalItemType, int>() |
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Definition at line 459 of file SCR_EditableFactionComponent.c.
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Definition at line 446 of file SCR_EditableFactionComponent.c.
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Definition at line 477 of file SCR_EditableFactionComponent.c.
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Definition at line 465 of file SCR_EditableFactionComponent.c.
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Get Spawnpoint count of faction
Definition at line 415 of file SCR_EditableFactionComponent.c.
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Get Task count of faction
Definition at line 423 of file SCR_EditableFactionComponent.c.
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Get On Spawn Point Count Changed Script Invoker
Definition at line 431 of file SCR_EditableFactionComponent.c.
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Get On Task Count Changed Script Invoker
Definition at line 439 of file SCR_EditableFactionComponent.c.
Definition at line 471 of file SCR_EditableFactionComponent.c.
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Definition at line 196 of file SCR_EditableFactionComponent.c.
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Definition at line 206 of file SCR_EditableFactionComponent.c.
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Definition at line 289 of file SCR_EditableFactionComponent.c.
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Definition at line 304 of file SCR_EditableFactionComponent.c.
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Definition at line 402 of file SCR_EditableFactionComponent.c.
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Queues a spawn point change.
| [in] | FactionKey | faction faction that changed |
Definition at line 233 of file SCR_EditableFactionComponent.c.
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Definition at line 279 of file SCR_EditableFactionComponent.c.
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Definition at line 212 of file SCR_EditableFactionComponent.c.
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Definition at line 260 of file SCR_EditableFactionComponent.c.
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Definition at line 311 of file SCR_EditableFactionComponent.c.
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Calls the method that sends the invoker and calls the RPC for clients for task count changes Basically we are "accumulating" task changes through the frame and then notifying about all of them at once instead of one by one
Definition at line 350 of file SCR_EditableFactionComponent.c.
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Definition at line 374 of file SCR_EditableFactionComponent.c.
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Definition at line 317 of file SCR_EditableFactionComponent.c.
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Calls the method that sends the invoker and calls the RPC for clients for spawn points changed Basically we are "accumulating" spawn point changes through the frame and then notifying about all of them at once instead of one by one
Definition at line 245 of file SCR_EditableFactionComponent.c.
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Queues a task change. We only have to notify once per frame that tasks changed, instead of once per changed task.
| [in] | SCR_Task | task task that changed |
Definition at line 325 of file SCR_EditableFactionComponent.c.
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Definition at line 149 of file SCR_EditableFactionComponent.c.
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Definition at line 553 of file SCR_EditableFactionComponent.c.
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Definition at line 494 of file SCR_EditableFactionComponent.c.
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| [in] | allowedArsenalItemTypes |
Definition at line 453 of file SCR_EditableFactionComponent.c.
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Replicates the setting faction to friendly. Called by SCR_FactionManager (Server only)
| [in] | FactionIndex | index to set faction friendly to |
Definition at line 115 of file SCR_EditableFactionComponent.c.
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Definition at line 122 of file SCR_EditableFactionComponent.c.
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Replicates the setting faction to friendly. Called by SCR_FactionManager (Server only)
| [in] | FactionIndex | index to set faction friendly to |
Definition at line 142 of file SCR_EditableFactionComponent.c.
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Replicates the setting faction to hostile. Called by SCR_FactionManager (Server Only)
| [in] | FactionIndex | index to set faction hostile to |
Definition at line 169 of file SCR_EditableFactionComponent.c.
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Definition at line 176 of file SCR_EditableFactionComponent.c.
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Definition at line 64 of file SCR_EditableFactionComponent.c.
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Set faction Playable, can only be called from the server side
| [in] | factionPlayable | bool for setting faction playable |
Definition at line 385 of file SCR_EditableFactionComponent.c.
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Definition at line 659 of file SCR_EditableFactionComponent.c.
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Definition at line 32 of file SCR_EditableFactionComponent.c.
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Definition at line 33 of file SCR_EditableFactionComponent.c.
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Definition at line 37 of file SCR_EditableFactionComponent.c.
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Definition at line 36 of file SCR_EditableFactionComponent.c.
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Definition at line 22 of file SCR_EditableFactionComponent.c.
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Definition at line 20 of file SCR_EditableFactionComponent.c.
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Definition at line 24 of file SCR_EditableFactionComponent.c.
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Definition at line 27 of file SCR_EditableFactionComponent.c.
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Definition at line 28 of file SCR_EditableFactionComponent.c.
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Definition at line 23 of file SCR_EditableFactionComponent.c.