Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_EditorPlacedEntityFlagsCondition.c
Go to the documentation of this file.
3{
4 [Attribute(defvalue: EEditorPlacingFlags.CHARACTER_PLAYER.ToString(), desc: "Placing Flag", uiwidget: UIWidgets.ComboBox, enumType: EEditorPlacingFlags)]
6
7 //------------------------------------------------------------------------------------------------
9 {
10 SCR_PlacingEditorComponent placingComponent = data.GetEditorPlacingComponent();
11 return GetReturnResult(placingComponent && placingComponent.IsPlacing() && placingComponent.IsPlacingFlagCompatible(m_ePlacingFlag));
12 }
13}
EEditorPlacingFlags
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Get all prefabs that have the spawner data
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
A single available action condition representation.
override bool IsAvailable(notnull SCR_AvailableActionsConditionData data)
bool IsPlacingFlagCompatible(EEditorPlacingFlags flag)
SCR_FieldOfViewSettings Attribute