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SCR_EffectModuleComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_EffectsModuleComponentClass
class  SCR_EffectsModuleComponent

Typedefs

typedef func EffectsModuleOnChangedMethod
typedef ScriptInvokerBase< EffectsModuleOnChangedMethodEffectsModuleOnChanged

Enumerations

enum  EEffectsModuleType { NONE = 0 , PROJECTILE = 10 , PARTICLE = 20 , MODULE_ENTITY = 30 }

Functions

void EffectsModuleOnChangedMethod (SCR_EffectsModuleComponent effectModule, SCR_EffectsModule effectConfig)

Typedef Documentation

◆ EffectsModuleOnChanged

Definition at line 8 of file SCR_EffectModuleComponent.c.

◆ EffectsModuleOnChangedMethod

Definition at line 7 of file SCR_EffectModuleComponent.c.

Enumeration Type Documentation

◆ EEffectsModuleType

Enumerator
NONE 
PROJECTILE 

Projectiles that fly in such as Mortars.

PARTICLE 

Particles that are directly spawned.

MODULE_ENTITY 

Entities that are placed such as Mines.

Definition at line 486 of file SCR_EffectModuleComponent.c.

Function Documentation

◆ EffectsModuleOnChangedMethod()