Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_EntityCatalogEditorData.c
Go to the documentation of this file.
1
2[BaseContainerProps(configRoot: true), BaseContainerCustomCheckIntWithFlagTitleField(EEditorMode, "m_eValidEditorModes", "m_bEnabled", 1, "EditorData - %1", "DISABLED - EditorData")]
4{
5 [Attribute("1", desc: "Editor modes the entity can be placed in (If the content Browser component takes data from the catalog). If the mode is not selected than the they cannot be placed in that mode", uiwidget: UIWidgets.Flags, enums: ParamEnumArray.FromEnum(EEditorMode))]
7
8 //---------------------------------------------------------------------------------------------
9 // !Check if entry is valid for given mode
10 // !\param[in] editor mode to check for entry
11 // !\return true if mode is valid for this entry
13 {
14 return SCR_Enum.HasFlag(m_eValidEditorModes, editorMode);
15 }
16
17 //---------------------------------------------------------------------------------------------
23}
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Attribute for setting a custom format if the given checkVar is equal to checkVarEqual with showing fl...
Definition Attributes.c:792
Info for which editor modes the entity is added to.
bool IsValidInEditorMode(EEditorMode editorMode)
EEditorMode GetValidEditorModes()
\Return given valid editor modes
SCR_FieldOfViewSettings Attribute
EEditorMode
Editor mode that defines overall functionality.
Definition EEditorMode.c:6