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SCR_FactionReconMarkerEntry.c
Go to the documentation of this file.
1
[
BaseContainerProps
()]
2
class
SCR_FactionReconMarkerEntry
3
{
4
[
Attribute
(
desc
:
"Faction, if faction is not set, it is used for all factions"
)]
5
protected
FactionKey
m_sFaction
;
6
7
[
Attribute
(
desc
:
"Recon marker entries, for setting the recon markers"
)]
8
protected
ref array<ref SCR_BaseReconMarkerEntry>
m_aReconMarkerEntries
;
9
10
//------------------------------------------------------------------------------------------------
12
FactionKey
GetFactionKey
()
13
{
14
return
m_sFaction
;
15
}
16
17
//------------------------------------------------------------------------------------------------
18
array<ref SCR_BaseReconMarkerEntry>
GetReconMarkerEntries
()
19
{
20
return
m_aReconMarkerEntries
;
21
}
22
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
FactionKey
Definition
FactionKey.c:3
SCR_FactionReconMarkerEntry
Definition
SCR_FactionReconMarkerEntry.c:3
SCR_FactionReconMarkerEntry::GetFactionKey
FactionKey GetFactionKey()
Definition
SCR_FactionReconMarkerEntry.c:12
SCR_FactionReconMarkerEntry::m_aReconMarkerEntries
ref array< ref SCR_BaseReconMarkerEntry > m_aReconMarkerEntries
Definition
SCR_FactionReconMarkerEntry.c:8
SCR_FactionReconMarkerEntry::GetReconMarkerEntries
array< ref SCR_BaseReconMarkerEntry > GetReconMarkerEntries()
Definition
SCR_FactionReconMarkerEntry.c:18
SCR_FactionReconMarkerEntry::m_sFaction
FactionKey m_sFaction
Definition
SCR_FactionReconMarkerEntry.c:5
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Map
Markers
Config
ReconMarker
SCR_FactionReconMarkerEntry.c
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