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SCR_FlareEffectComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_FlareEffectComponentClass

Functions

override void ToggleLight (bool turnOn, bool skipTransition=false, bool playSound=true)
void TurnLightOn ()
void TurnLightOff ()
override void OnPostInit (IEntity owner)
 Editable Mine.
override void EOnVisible (IEntity owner, int frameNumber)
override void EOnFixedFrame (IEntity owner, float timeSlice)
override void OnDelete (IEntity owner)

Variables

SCR_FlareEffectComponentClass m_ComponentData
float m_fTimer
float m_fCompDataLV
float m_fBottomLightLV

Function Documentation

◆ EOnFixedFrame()

override void EOnFixedFrame ( IEntity owner,
float timeSlice )
protected

Definition at line 86 of file SCR_FlareEffectComponent.c.

◆ EOnVisible()

override void EOnVisible ( IEntity owner,
int frameNumber )
protected

Definition at line 80 of file SCR_FlareEffectComponent.c.

◆ OnDelete()

override void OnDelete ( IEntity owner)
protected

Definition at line 126 of file SCR_FlareEffectComponent.c.

◆ ToggleLight()

override void ToggleLight ( bool turnOn,
bool skipTransition = false,
bool playSound = true )
protected

Definition at line 26 of file SCR_FlareEffectComponent.c.

◆ TurnLightOff()

void TurnLightOff ( )
protected

Definition at line 62 of file SCR_FlareEffectComponent.c.

◆ TurnLightOn()

void TurnLightOn ( )
protected

Definition at line 48 of file SCR_FlareEffectComponent.c.

Variable Documentation

◆ m_ComponentData

◆ m_fBottomLightLV

float m_fBottomLightLV
protected

Definition at line 19 of file SCR_FlareEffectComponent.c.

◆ m_fCompDataLV

float m_fCompDataLV
protected

Definition at line 18 of file SCR_FlareEffectComponent.c.

◆ m_fTimer

float m_fTimer
protected

Definition at line 17 of file SCR_FlareEffectComponent.c.