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SCR_GameModeSFManager.c File Reference

Go to the source code of this file.

Classes

class  SCR_GameModeSFManagerClass

Functions

SCR_GameModeSFManagerClass SCR_BaseGameModeComponentClass Attribute ("Available Tasks for the Scenario", category:"Tasks")]

Variables

ref array< ref SCR_ScenarioFrameworkTaskType > m_aTaskTypesAvailable
int m_iMaxNumberOfTasks
ref array< ref SCR_ScenarioFrameworkActionBasem_aAfterTasksInitActions
ref array< stringm_aCoreAreas
ref array< ref SCR_ScenarioFrameworkDebugAream_aDebugAreas
ref array< ref SCR_ScenarioFrameworkDebugActionm_aDebugActions
bool m_bDynamicDespawn
int m_iUpdateRate
ResourceName m_sVoiceOverDataConfig

Function Documentation

◆ Attribute()

SCR_GameModeSFManagerClass SCR_BaseGameModeComponentClass Attribute ( "Available Tasks for the Scenario" ,
category:"Tasks"  )

Variable Documentation

◆ m_aAfterTasksInitActions

ref array<ref SCR_ScenarioFrameworkActionBase> m_aAfterTasksInitActions

Definition at line 15 of file SCR_GameModeSFManager.c.

◆ m_aCoreAreas

ref array<string> m_aCoreAreas

Definition at line 18 of file SCR_GameModeSFManager.c.

◆ m_aDebugActions

ref array<ref SCR_ScenarioFrameworkDebugAction> m_aDebugActions

Definition at line 24 of file SCR_GameModeSFManager.c.

◆ m_aDebugAreas

ref array<ref SCR_ScenarioFrameworkDebugArea> m_aDebugAreas

Definition at line 21 of file SCR_GameModeSFManager.c.

◆ m_aTaskTypesAvailable

ref array<ref SCR_ScenarioFrameworkTaskType> m_aTaskTypesAvailable

Definition at line 9 of file SCR_GameModeSFManager.c.

◆ m_bDynamicDespawn

bool m_bDynamicDespawn

Definition at line 27 of file SCR_GameModeSFManager.c.

◆ m_iMaxNumberOfTasks

int m_iMaxNumberOfTasks

Definition at line 12 of file SCR_GameModeSFManager.c.

◆ m_iUpdateRate

int m_iUpdateRate

Definition at line 30 of file SCR_GameModeSFManager.c.

◆ m_sVoiceOverDataConfig

ResourceName m_sVoiceOverDataConfig

Definition at line 33 of file SCR_GameModeSFManager.c.