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SCR_HelicopterControllerComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_HelicopterControllerComponentClass

Functions

override void OnCompartmentEntered (IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID)
override void OnCompartmentLeft (IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID)
void ActionHelicopterLightsTaxiToggle (float value, EActionTrigger trigger)
void ActionHelicopterLightsLandingToggle (float value, EActionTrigger trigger)
CollectiveMode GetCollectiveModeFromSettings (ECollectiveModeForSettings settingCollectiveMode)
event void OnPrepareControls ()

Variables

SCR_HelicopterControllerComponentClass gameplaySettings = GetGame().GetGameUserSettings().GetModule("SCR_GameplaySettings")

Function Documentation

◆ ActionHelicopterLightsLandingToggle()

void ActionHelicopterLightsLandingToggle ( float value,
EActionTrigger trigger )
protected

Definition at line 50 of file SCR_HelicopterControllerComponent.c.

◆ ActionHelicopterLightsTaxiToggle()

void ActionHelicopterLightsTaxiToggle ( float value,
EActionTrigger trigger )
protected

Definition at line 38 of file SCR_HelicopterControllerComponent.c.

◆ GetCollectiveModeFromSettings()

CollectiveMode GetCollectiveModeFromSettings ( ECollectiveModeForSettings settingCollectiveMode)
protected

Definition at line 64 of file SCR_HelicopterControllerComponent.c.

◆ OnCompartmentEntered()

override void OnCompartmentEntered ( IEntity vehicle,
BaseCompartmentManagerComponent mgr,
IEntity occupant,
int managerId,
int slotID )

Definition at line 14 of file SCR_HelicopterControllerComponent.c.

◆ OnCompartmentLeft()

override void OnCompartmentLeft ( IEntity vehicle,
BaseCompartmentManagerComponent mgr,
IEntity occupant,
int managerId,
int slotID )

Definition at line 26 of file SCR_HelicopterControllerComponent.c.

◆ OnPrepareControls()

event void OnPrepareControls ( )
protected

Definition at line 72 of file SCR_HelicopterControllerComponent.c.

Variable Documentation

◆ gameplaySettings

SCR_HelicopterControllerComponentClass gameplaySettings = GetGame().GetGameUserSettings().GetModule("SCR_GameplaySettings")

Class responsible for game helicopter. It connects all helicopter components together and handles all comunication between them.