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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_MapMarkerSyncComponentClass |
Functions | |
| void | AskAddStaticMarker (notnull SCR_MapMarkerBase marker) |
| void | AskRemoveStaticMarker (int markerID) |
| void | ClearOwnedMarkers () |
| void | RemovePlayerMarker (int markerID) |
| protected void | RPC_AskAddStaticMarker (SCR_MapMarkerBase markerData) |
| protected void | RPC_AskRemoveStaticMarker (int markerID) |
| override void | OnPostInit (IEntity owner) |
| Editable Mine. More... | |
Variables | |
| SCR_MapMarkerSyncComponentClass | m_bIsDeleteRestricted = true |
| protected int | m_iPlacedMarkerLimit = 10 |
| protected ref array< int > | m_OwnedMarkers = {} |
| void AskAddStaticMarker | ( | notnull SCR_MapMarkerBase | marker | ) |
Ask to add a networked marker Called by marker manager
| [in] | marker |
Definition at line 18 of file SCR_MapMarkerSyncComponent.c.
| void AskRemoveStaticMarker | ( | int | markerID | ) |
Ask to remove a networked marker Called by marker manager
| [in] | markerID |
Definition at line 27 of file SCR_MapMarkerSyncComponent.c.
| void ClearOwnedMarkers | ( | ) |
Clear owned markers Server side only Called by marker manager
Definition at line 44 of file SCR_MapMarkerSyncComponent.c.
| void RemovePlayerMarker | ( | int | markerID | ) |
Used only on server Updates current markers for enforcing limits directly within the SCR_MapMarkerSyncComponent of the marker owner's player controller
Definition at line 59 of file SCR_MapMarkerSyncComponent.c.
| protected void RPC_AskAddStaticMarker | ( | SCR_MapMarkerBase | markerData | ) |
Definition at line 70 of file SCR_MapMarkerSyncComponent.c.
| protected void RPC_AskRemoveStaticMarker | ( | int | markerID | ) |
Definition at line 90 of file SCR_MapMarkerSyncComponent.c.
| SCR_MapMarkerSyncComponentClass m_bIsDeleteRestricted = true |
Used for Client->Server RPC ask methods for spawn and removal of static version of networked markers Attached to PlayerController
| protected int m_iPlacedMarkerLimit = 10 |
Definition at line 11 of file SCR_MapMarkerSyncComponent.c.
| protected ref array<int> m_OwnedMarkers = {} |
Definition at line 12 of file SCR_MapMarkerSyncComponent.c.