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SCR_NonrefundableItemHintUIInfo.c
Go to the documentation of this file.
1
[
BaseContainerProps
(configRoot:
true
)]
2
class
SCR_NonrefundableItemHintUIInfo
: SCR_InventoryItemHintUIInfo
3
{
4
protected
bool
m_bContainsNonRefundableItem
;
5
6
//------------------------------------------------------------------------------------------------
7
void
SetContainsNonrefundableItem
(
bool
containsNonRefundableItem)
8
{
9
m_bContainsNonRefundableItem
= containsNonRefundableItem;
10
}
11
12
//------------------------------------------------------------------------------------------------
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override
string
GetItemHintName
(
InventoryItemComponent
item)
14
{
15
if
(
m_bContainsNonRefundableItem
)
16
return
GetDescription();
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else
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return
GetName
();
19
}
20
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
GetName
string GetName()
Definition
SCR_NotificationSenderComponent.c:15
InventoryItemComponent
Definition
InventoryItemComponent.c:13
SCR_NonrefundableItemHintUIInfo
Definition
SCR_NonrefundableItemHintUIInfo.c:3
SCR_NonrefundableItemHintUIInfo::m_bContainsNonRefundableItem
bool m_bContainsNonRefundableItem
Definition
SCR_NonrefundableItemHintUIInfo.c:4
SCR_NonrefundableItemHintUIInfo::SetContainsNonrefundableItem
void SetContainsNonrefundableItem(bool containsNonRefundableItem)
Definition
SCR_NonrefundableItemHintUIInfo.c:7
SCR_NonrefundableItemHintUIInfo::GetItemHintName
override string GetItemHintName(InventoryItemComponent item)
Definition
SCR_NonrefundableItemHintUIInfo.c:13
scripts
Game
Editor
Containers
UIInfo
SCR_NonrefundableItemHintUIInfo.c
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1.17.0