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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
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| class | SCR_PauseGameTimeEditorComponentClass |
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| SCR_PauseGameTimeEditorComponentClass SCR_BaseEditorComponentClass | Attribute ("0", desc:"When enabled, the editor will be paused when opened.")] protected bool m_bPauseOnOpen |
| void | TogglePause () |
| void | SetPause (bool pause) |
| void | DoPause (bool pause) |
| void | SetPauseOnOpen (bool pause) |
| bool | IsPauseOnOpen () |
| void | EOnEditorOpen () |
| void | EOnEditorClose () |
| void | EOnEditorInit () |
| void | OnSaved (SaveGame save) |
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Definition at line 42 of file SCR_PauseGameTimeEditorComponent.c.
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Definition at line 93 of file SCR_PauseGameTimeEditorComponent.c.
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Definition at line 104 of file SCR_PauseGameTimeEditorComponent.c.
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Definition at line 69 of file SCR_PauseGameTimeEditorComponent.c.
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Definition at line 63 of file SCR_PauseGameTimeEditorComponent.c.
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Definition at line 113 of file SCR_PauseGameTimeEditorComponent.c.
| void SetPause | ( | bool | pause | ) |
Set pause mode.
| pause | True to pause the game, false to unpause it |
Definition at line 28 of file SCR_PauseGameTimeEditorComponent.c.
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Set if the game should be paused when the editor is opened.
| pause | True to pause the game whent he editor is opened |
Definition at line 54 of file SCR_PauseGameTimeEditorComponent.c.
| void TogglePause | ( | ) |
Toggle pause mode, e.g., pause the game when it's not paused.
Definition at line 17 of file SCR_PauseGameTimeEditorComponent.c.