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SCR_PlayerBudgetAIEnableEditorAttribute.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseEditorAttributeCustomTitle
()]
2
class
SCR_PlayerBudgetAIEnableEditorAttribute
:
SCR_BasePlayerBudgetEnableEditorAttribute
3
{
4
protected
override
EEditableEntityBudget
GetBudgetType
()
5
{
6
return
EEditableEntityBudget
.AI;
7
}
8
9
protected
override
ENotification
GetEnableNotification
()
10
{
11
return
ENotification
.EDITOR_ENABLE_AI_BUDGET;
12
}
13
14
protected
override
ENotification
GetDisableNotification
()
15
{
16
return
ENotification
.EDITOR_DISABLE_AI_BUDGET;
17
}
18
};
EEditableEntityBudget
EEditableEntityBudget
Definition
EEditableEntityBudget.c:2
ENotification
ENotification
Definition
ENotification.c:5
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_BaseEditorAttributeCustomTitle
Definition
SCR_BaseEditorAttribute.c:876
SCR_BasePlayerBudgetEnableEditorAttribute
Definition
SCR_BasePlayerBudgetEnableEditorAttribute.c:4
SCR_PlayerBudgetAIEnableEditorAttribute
Definition
SCR_PlayerBudgetAIEnableEditorAttribute.c:3
SCR_PlayerBudgetAIEnableEditorAttribute::GetEnableNotification
override ENotification GetEnableNotification()
Definition
SCR_PlayerBudgetAIEnableEditorAttribute.c:9
SCR_PlayerBudgetAIEnableEditorAttribute::GetDisableNotification
override ENotification GetDisableNotification()
Definition
SCR_PlayerBudgetAIEnableEditorAttribute.c:14
SCR_PlayerBudgetAIEnableEditorAttribute::GetBudgetType
override EEditableEntityBudget GetBudgetType()
Definition
SCR_PlayerBudgetAIEnableEditorAttribute.c:4
scripts
Game
Editor
Containers
Attributes
SCR_PlayerBudgetAIEnableEditorAttribute.c
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