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SCR_PrefabsCategory.c
Go to the documentation of this file.
1
2
[
BaseContainerProps
()]
3
class
SCR_PrefabsCategory
:
SCR_BasePrefabCategory
4
{
5
[
Attribute
(
""
,
UIWidgets
.EditBox,
"World Editor display name, has no real usage"
)]
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protected
string
m_sName
;
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[
Attribute
(
""
,
UIWidgets
.Object,
"Categories of prefabs and/or nested categories of prefabs"
)]
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protected
ref array<ref SCR_BasePrefabCategory>
m_aPrefabsCategories
;
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//------------------------------------------------------------------------------------------------
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override
void
Spawn
(
int
numberOfPrefabsToSpawn,
SCR_PrefabsSpawner
prefabsSpawner)
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{
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prefabsSpawner.
SpawnPrefabsCategories
(numberOfPrefabsToSpawn,
m_aPrefabsCategories
);
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}
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}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition
SCR_BasePrefabCategory.c:4
SCR_PrefabsCategory
Categories of prefabs and/or nested categories of prefabs.
Definition
SCR_PrefabsCategory.c:4
SCR_PrefabsCategory::m_aPrefabsCategories
ref array< ref SCR_BasePrefabCategory > m_aPrefabsCategories
Definition
SCR_PrefabsCategory.c:9
SCR_PrefabsCategory::Spawn
override void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
Definition
SCR_PrefabsCategory.c:12
SCR_PrefabsCategory::m_sName
string m_sName
Definition
SCR_PrefabsCategory.c:6
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition
SCR_PrefabsSpawner.c:4
SCR_PrefabsSpawner::SpawnPrefabsCategories
void SpawnPrefabsCategories(int numberOfPrefabsToSpawn, array< ref SCR_BasePrefabCategory > prefabsCategories)
Definition
SCR_PrefabsSpawner.c:51
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
GameMode
PrefabsSpawning
SCR_PrefabsCategory.c
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