Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_PrefabsCategory.c
Go to the documentation of this file.
1
4{
5 [Attribute("", UIWidgets.EditBox, "World Editor display name, has no real usage")]
6 protected string m_sName;
7
8 [Attribute("", UIWidgets.Object, "Categories of prefabs and/or nested categories of prefabs")]
9 protected ref array<ref SCR_BasePrefabCategory> m_aPrefabsCategories;
10
11 //------------------------------------------------------------------------------------------------
12 override void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
13 {
14 prefabsSpawner.SpawnPrefabsCategories(numberOfPrefabsToSpawn, m_aPrefabsCategories);
15 }
16}
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Base class for Prefab Spawning.
Categories of prefabs and/or nested categories of prefabs.
ref array< ref SCR_BasePrefabCategory > m_aPrefabsCategories
override void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
Base class for Prefabs Spawning.
void SpawnPrefabsCategories(int numberOfPrefabsToSpawn, array< ref SCR_BasePrefabCategory > prefabsCategories)
SCR_FieldOfViewSettings Attribute