Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_QuickslotBaseContainer.c File Reference

Go to the source code of this file.

Classes

class  SCR_QuickslotBaseContainer
 SCR_QuickslotBaseContainer is intended to be used for quickslots, to allow quickslotting of non-item and custom things. More...
class  SCR_QuickslotCommandContainer

Functions

void SetEntity (IEntity entity)
IEntity GetEntity ()
void SCR_QuickslotEntityContainer (IEntity entity)
void ActivateContainer (SCR_InventorySlotUI slotUI, ChimeraCharacter playerCharacter)
override void HandleVisualization (ImageWidget iconImage, RenderTargetWidget renderTarget, RichTextWidget text, TextWidget quickslotNumber)
override bool IsQuickslotActionAvailable ()

Variables

class SCR_QuickslotBaseContainer m_Entity

Function Documentation

◆ ActivateContainer()

void ActivateContainer ( SCR_InventorySlotUI slotUI,
ChimeraCharacter playerCharacter )

Definition at line 48 of file SCR_QuickslotBaseContainer.c.

◆ HandleVisualization()

override void HandleVisualization ( ImageWidget iconImage,
RenderTargetWidget renderTarget,
RichTextWidget text,
TextWidget quickslotNumber )

Definition at line 55 of file SCR_QuickslotBaseContainer.c.

◆ IsQuickslotActionAvailable()

override bool IsQuickslotActionAvailable ( )

Definition at line 68 of file SCR_QuickslotBaseContainer.c.

◆ SCR_QuickslotEntityContainer()

void SCR_QuickslotEntityContainer ( IEntity entity)

Definition at line 41 of file SCR_QuickslotBaseContainer.c.

◆ SetEntity()

void SetEntity ( IEntity entity)

Definition at line 27 of file SCR_QuickslotBaseContainer.c.

Variable Documentation

◆ m_Entity