Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_ReconnectSynchronizationComponent.c
Go to the documentation of this file.
1
class
SCR_ReconnectSynchronizationComponentClass
: ScriptComponentClass
2
{
3
}
4
7
class
SCR_ReconnectSynchronizationComponent :
ScriptComponent
8
{
9
protected
const
string
DIALOG_RECON_RESTORE
=
"reconnect_restored"
;
10
protected
const
string
DIALOG_RECON_DISCARD
=
"reconnect_discarded"
;
11
12
protected
ref
ScriptInvokerInt
m_OnPlayerReconnect
=
new
ScriptInvokerInt
();
// param is SCR_EReconnectState
13
14
//------------------------------------------------------------------------------------------------
17
ScriptInvokerInt
GetOnPlayerReconnect
()
18
{
19
return
m_OnPlayerReconnect
;
20
}
21
22
//------------------------------------------------------------------------------------------------
25
void
CreateReconnectDialog
(SCR_EReconnectState reconState)
26
{
27
Rpc(
RPC_DoSendReconnectState
, reconState);
28
}
29
30
//------------------------------------------------------------------------------------------------
33
[
RplRpc
(RplChannel.Reliable, RplRcver.Owner)]
34
protected
void
RPC_DoSendReconnectState
(
int
state)
35
{
36
m_OnPlayerReconnect
.Invoke(state);
37
38
if
(state == SCR_EReconnectState.ENTITY_AVAILABLE)
39
SCR_CommonDialogs
.CreateDialog(
DIALOG_RECON_RESTORE
);
40
else
if
(state == SCR_EReconnectState.ENTITY_DISCARDED)
41
SCR_CommonDialogs
.CreateDialog(
DIALOG_RECON_DISCARD
);
42
}
43
}
ScriptComponent
SCR_SiteSlotEntityClass ScriptComponent
ScriptInvokerInt
ScriptInvokerBase< ScriptInvokerIntMethod > ScriptInvokerInt
Definition:
SCR_ScriptInvokerHelper.c:24
SCR_CommonDialogs
Definition:
CommonDialogs.c:5
RplRpc
SCR_AchievementsHandlerClass ScriptComponentClass RplRpc(RplChannel.Reliable, RplRcver.Owner)] void UnlockOnClient(AchievementId achievement)
Definition:
SCR_AchievementsHandler.c:11
RPC_DoSendReconnectState
protected void RPC_DoSendReconnectState(int state)
Definition:
SCR_ReconnectSynchronizationComponent.c:34
CreateReconnectDialog
void CreateReconnectDialog(SCR_EReconnectState reconState)
Definition:
SCR_ReconnectSynchronizationComponent.c:25
SCR_ReconnectSynchronizationComponentClass
Definition:
SCR_ReconnectSynchronizationComponent.c:1
DIALOG_RECON_DISCARD
const protected string DIALOG_RECON_DISCARD
Definition:
SCR_ReconnectSynchronizationComponent.c:10
GetOnPlayerReconnect
ScriptInvokerInt GetOnPlayerReconnect()
Definition:
SCR_ReconnectSynchronizationComponent.c:17
m_OnPlayerReconnect
protected ref ScriptInvokerInt m_OnPlayerReconnect
Definition:
SCR_ReconnectSynchronizationComponent.c:12
DIALOG_RECON_RESTORE
SCR_ReconnectSynchronizationComponentClass DIALOG_RECON_RESTORE
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
SCR_ReconnectSynchronizationComponent.c
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