Arma Reforger Explorer 1.7.0.54
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SCR_ReconnectSynchronizationComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_ReconnectSynchronizationComponentClass

Functions

ScriptInvokerVoid GetOnPlayerReconnect ()
 Triggers for this SCR_PlayerController's client only.
void CreateReconnectDialog ()
 Call RPC with reconnect state to controller owner.
void RPC_DoSendReconnectState ()
 Do RPC from server with reconnect state.

Variables

SCR_ReconnectSynchronizationComponentClass DIALOG_RECON_RESTORE = "reconnect_restored"
const string DIALOG_RECON_DISCARD = "reconnect_discarded"
ref ScriptInvokerVoid m_OnPlayerReconnect

Function Documentation

◆ CreateReconnectDialog()

void CreateReconnectDialog ( )
protected

Call RPC with reconnect state to controller owner.

Definition at line 26 of file SCR_ReconnectSynchronizationComponent.c.

◆ GetOnPlayerReconnect()

ScriptInvokerVoid GetOnPlayerReconnect ( )
protected

Triggers for this SCR_PlayerController's client only.

Definition at line 16 of file SCR_ReconnectSynchronizationComponent.c.

◆ RPC_DoSendReconnectState()

void RPC_DoSendReconnectState ( )
protected

Do RPC from server with reconnect state.

Definition at line 34 of file SCR_ReconnectSynchronizationComponent.c.

Variable Documentation

◆ DIALOG_RECON_DISCARD

const string DIALOG_RECON_DISCARD = "reconnect_discarded"
protected

Definition at line 10 of file SCR_ReconnectSynchronizationComponent.c.

◆ DIALOG_RECON_RESTORE

SCR_ReconnectSynchronizationComponentClass DIALOG_RECON_RESTORE = "reconnect_restored"

Synchronises reconnect state in order to create a client side informational dialog Attached to SCR_PlayerController prefab

◆ m_OnPlayerReconnect

ref ScriptInvokerVoid m_OnPlayerReconnect
protected

Definition at line 12 of file SCR_ReconnectSynchronizationComponent.c.