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SCR_ResupplyMedicalGadgetSupportStationComponent.c
Go to the documentation of this file.
1
[
ComponentEditorProps
(
category
:
"GameScripted/Misc"
, description:
""
)]
2
class
SCR_ResupplyMedicalGadgetSupportStationComponentClass
:
SCR_ResupplySupportStationComponentClass
3
{
4
}
5
6
class
SCR_ResupplyMedicalGadgetSupportStationComponent : SCR_ResupplySupportStationComponent
7
{
8
//------------------------------------------------------------------------------------------------
9
override
ESupportStationType
GetSupportStationType
()
10
{
11
return
ESupportStationType
.RESUPPLY_MEDICAL;
12
}
13
}
ESupportStationType
ESupportStationType
Definition
ESupportStationType.c:3
ComponentEditorProps
enum EAIGroupCombatMode ComponentEditorProps(category:"GameScripted/AI", description:"Component for utility AI system for groups")
Definition
SCR_AIGroupUtilityComponent.c:12
GetSupportStationType
ESupportStationType GetSupportStationType()
Definition
SCR_BaseSupportStationComponent.c:430
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
SCR_ResupplyMedicalGadgetSupportStationComponentClass
Definition
SCR_ResupplyMedicalGadgetSupportStationComponent.c:3
SCR_ResupplySupportStationComponentClass
Definition
SCR_ResupplySupportStationComponent.c:3
scripts
Game
Components
SupportStation
SCR_ResupplyMedicalGadgetSupportStationComponent.c
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