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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
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| class | SCR_RotorDamageManagerComponentClass |
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| override bool | ShouldCountAsHit (notnull BaseDamageContext damageContext) |
| Calculate whether bullets actually hit the rotor with RotorHitChance. | |
| void | DamageRotors (float damage) |
| void | DamageOther (notnull IEntity other, float damage, notnull Contact contact, float rotorRPM) |
| void | EmitRotorParticles (vector contactPos, GameMaterial contactMat) |
| void | PlayRotorImpactSound (vector contactPos, int contactShapeIndex1) |
| override bool | ShouldOverrideInstigator (notnull Instigator currentInstigator, notnull Instigator newInstigator) |
| override void | OnDamageStateChanged (EDamageState newState, EDamageState previousDamageState, bool isJIP) |
| bool | TraceFilter (notnull IEntity e) |
| void | RPC_OnContactBroadcast (vector contactPos, vector contactNormal, int contactShapeIndex1) |
| Clients don't simulate physics so this rpc replicates collision information for particles, sound etc. | |
| override bool | FilterContact (IEntity owner, IEntity other, Contact contact) |
| Contacts aren't handled without hitzones on rotorDamageManager. | |
| override void | OnFilteredContact (IEntity owner, IEntity other, Contact contact) |
| void | GetComponentsDelayed () |
| override void | OnPostInit (IEntity owner) |
| Editable Mine. | |
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Definition at line 70 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 60 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 160 of file SCR_RotorDamageManagerComponent.c.
Contacts aren't handled without hitzones on rotorDamageManager.
Definition at line 291 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 350 of file SCR_RotorDamageManagerComponent.c.
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Disable collision damage calculations for wrecks
Definition at line 254 of file SCR_RotorDamageManagerComponent.c.
Definition at line 300 of file SCR_RotorDamageManagerComponent.c.
| [in] | contactPos | |
| [in] | contactShapeIndex1 |
Definition at line 211 of file SCR_RotorDamageManagerComponent.c.
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Clients don't simulate physics so this rpc replicates collision information for particles, sound etc.
Definition at line 274 of file SCR_RotorDamageManagerComponent.c.
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Calculate whether bullets actually hit the rotor with RotorHitChance.
Definition at line 48 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 241 of file SCR_RotorDamageManagerComponent.c.
Definition at line 266 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 26 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 29 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 20 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 35 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 32 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 23 of file SCR_RotorDamageManagerComponent.c.
| SCR_RotorDamageManagerComponentClass m_HelicopterSimulation |
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Definition at line 41 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 15 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 12 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 13 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 8 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 10 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 38 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 44 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 9 of file SCR_RotorDamageManagerComponent.c.
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Definition at line 17 of file SCR_RotorDamageManagerComponent.c.