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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_ScenarioFrameworkLayerTaskDefendClass |
| class | SCR_ScenarioFrameworkTaskDefendFactionSettings |
| class | SCR_ScenarioFrameworkTaskDefendAttackingFactionTitle |
Variables | |
| UI layouts HUD CampaignMP CampaignMainHUD | layout |
| UI layouts HUD CampaignMP CampaignMainHUD | category |
| protected ref array< ref SCR_ScenarioFrameworkTaskDefendFactionSettings > | m_aFactionSettings |
| protected float | m_fMinDefenderPercentageRatio |
| protected ref array< string > | m_aAttackerLayerNames |
| protected bool | m_bEarlierEvaluation |
| protected bool | m_bDelayedEvaluation |
| protected bool | m_bDisplayDelayedEvaluationText |
| protected LocalizedString | m_sDelayedEvaluationText |
| protected SCR_CharacterTriggerEntity | m_CharacterTriggerEntity |
| protected float | m_fTempCountdown = m_fDefendTime |
| protected string | m_sFormattedCountdownTitle = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sCountdownTitleText)) |
| protected string | m_sFormattedDelayedEvaluationText = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sDelayedEvaluationText)) |
| protected ref array< SCR_ScenarioFrameworkLayerBase > | m_aAttackerLayer = {} |
| protected float | m_fTempTimeSlice |
| protected bool | m_bTaskEvaluated |
| protected bool | m_bEvaluationSet |
| protected WorldTimestamp | m_fEvaluateTimeStart |
| protected WorldTimestamp | m_fEvaluateTimeEnd |
| protected Widget | m_wRoot |
| protected Widget | m_wInfoOverlay |
| protected Widget | m_wCountdownOverlay |
| protected RichTextWidget | m_wCountdown |
| protected RichTextWidget | m_wFlavour |
| protected FactionKey | m_sFactionKey |
| protected bool | m_bCountOnlyPlayers |
| class SCR_ScenarioFrameworkTaskDefendFactionSettings _WB_GetCustomTitle | ( | BaseContainer | source, |
| out string | title | ||
| ) |
Definition at line 607 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override void AfterAllChildrenSpawned | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 319 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| SCR_ScenarioFrameworkLayerTaskDefendClass SCR_ScenarioFrameworkLayerTaskClass Attribute | ( | desc:"Will use trigger that is named for Defend params calculations" | , |
| category:"Task" | |||
| ) |
Definition at line 8 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| SCR_ScenarioFrameworkTaskDefendAttackingFactionTitle BaseContainerCustomTitle BaseContainerProps | ( | ) |
| void CheckAttackerLayers | ( | ) |
Definition at line 497 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
Definition at line 128 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override void DynamicDespawn | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 287 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override void EOnFrame | ( | IEntity | owner, |
| float | timeSlice | ||
| ) |
Definition at line 540 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void EvaluateStatus | ( | ) |
Definition at line 154 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void FindCharacterTriggerEntity | ( | ) |
Definition at line 88 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| SCR_CharacterTriggerEntity GetCharacterTriggerEntity | ( | ) |
Definition at line 81 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| bool _WB_GetCustomTitle::GetCountOnlyPlayers | ( | ) |
Definition at line 567 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| float GetDefendTime | ( | ) |
Definition at line 67 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| Faction _WB_GetCustomTitle::GetFaction | ( | ) |
Definition at line 549 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override void Init | ( | SCR_ScenarioFrameworkArea | area = null, |
| SCR_ScenarioFrameworkEActivationType | activation = SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT |
||
| ) |
Definition at line 292 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void InitHUD | ( | ) |
Definition at line 362 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void RemovePeriodicUpdates | ( | ) |
Definition at line 531 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override void RestoreToDefault | ( | bool | includeChildren = false, |
| bool | reinitAfterRestoration = false |
||
| ) |
Definition at line 268 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void RpcDo_UpdateHUD | ( | float | countdown, |
| int | taskID | ||
| ) |
| [in] | countdown | |
| [in] | taskID |
Definition at line 450 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void SCR_ScenarioFrameworkLayerTaskDefend | ( | IEntityComponentSource | src, |
| IEntity | ent, | ||
| IEntity | parent | ||
| ) |
| [in] | src | |
| [in] | ent | |
| [in] | parent |
Definition at line 122 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void SetDefendTime | ( | float | time | ) |
| [in] | time |
Definition at line 74 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void _WB_GetCustomTitle::SetFactionKey | ( | FactionKey | factionKey | ) |
| [in] | factionKey |
Definition at line 560 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| override bool SetSupportEntity | ( | ) |
Definition at line 106 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void SetupAttackerLayer | ( | ) |
Definition at line 214 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void SetupEvaluation | ( | ) |
Definition at line 233 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| void UpdateHUD | ( | ) |
Definition at line 404 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| UI layouts HUD CampaignMP CampaignMainHUD category |
Definition at line 21 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| UI layouts HUD CampaignMP CampaignMainHUD layout |
Definition at line 20 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected ref array<SCR_ScenarioFrameworkLayerBase> m_aAttackerLayer = {} |
Definition at line 51 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected ref array<string> m_aAttackerLayerNames |
Definition at line 30 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected ref array<ref SCR_ScenarioFrameworkTaskDefendFactionSettings> m_aFactionSettings |
Definition at line 24 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bCountOnlyPlayers |
Definition at line 545 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bDelayedEvaluation |
Definition at line 36 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bDisplayDelayedEvaluationText |
Definition at line 39 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bEarlierEvaluation |
Definition at line 33 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bEvaluationSet |
Definition at line 55 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected bool m_bTaskEvaluated |
Definition at line 54 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected SCR_CharacterTriggerEntity m_CharacterTriggerEntity |
Definition at line 44 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected WorldTimestamp m_fEvaluateTimeEnd |
Definition at line 57 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected WorldTimestamp m_fEvaluateTimeStart |
Definition at line 56 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected float m_fMinDefenderPercentageRatio |
Definition at line 27 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected float m_fTempCountdown = m_fDefendTime |
Definition at line 46 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected float m_fTempTimeSlice |
Definition at line 53 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected LocalizedString m_sDelayedEvaluationText |
Definition at line 42 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected FactionKey m_sFactionKey |
Definition at line 542 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected string m_sFormattedCountdownTitle = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sCountdownTitleText)) |
Definition at line 48 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected string m_sFormattedDelayedEvaluationText = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sDelayedEvaluationText)) |
Definition at line 49 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected RichTextWidget m_wCountdown |
Definition at line 62 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected Widget m_wCountdownOverlay |
Definition at line 61 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected RichTextWidget m_wFlavour |
Definition at line 63 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected Widget m_wInfoOverlay |
Definition at line 60 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
| protected Widget m_wRoot |
Definition at line 59 of file SCR_ScenarioFrameworkLayerTaskDefend.c.