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SCR_ScenarioFrameworkSlotTrigger.c File Reference

Go to the source code of this file.

Classes

class  SCR_ScenarioFrameworkSlotTriggerClass

Functions

SCR_ScenarioFrameworkSlotTriggerClass SCR_ScenarioFrameworkSlotBaseClass Attribute (desc:"Actions that will be performed after trigger conditions are true and the trigger itself activates (not the slot itself)", category:"OnActivation")
override void FinishInit ()
 Initializes trigger entities, disables periodic queries, and sets init sequence done to false.
override void AfterAllChildrenSpawned (SCR_ScenarioFrameworkLayerBase layer)
void AfterParentAreaChildrenSpawned (SCR_ScenarioFrameworkLayerBase layer)

Function Documentation

◆ AfterAllChildrenSpawned()

override void AfterAllChildrenSpawned ( SCR_ScenarioFrameworkLayerBase layer)

Initializes scenario layer, checks parent layer, sets area, and removes self from onAllChildrenSpawned list.

Parameters
[in]layerfor which this is called.

Definition at line 49 of file SCR_ScenarioFrameworkSlotTrigger.c.

◆ AfterParentAreaChildrenSpawned()

void AfterParentAreaChildrenSpawned ( SCR_ScenarioFrameworkLayerBase layer)
protected

Initializes plugins, actions, and triggers, checks for repeated spawn timer, removes event handler, enables periodic queries,

Parameters
[in]layerInitializes plugins, actions, and triggers for scenario framework layer after parent area children spawned.

Definition at line 71 of file SCR_ScenarioFrameworkSlotTrigger.c.

◆ Attribute()

SCR_ScenarioFrameworkSlotTriggerClass SCR_ScenarioFrameworkSlotBaseClass Attribute ( desc:"Actions that will be performed after trigger conditions are true and the trigger itself activates (not the slot itself)" ,
category:"OnActivation"  )

Definition at line 1 of file SCR_ScenarioFrameworkSlotTrigger.c.

◆ FinishInit()

override void FinishInit ( )

Initializes trigger entities, disables periodic queries, and sets init sequence done to false.

Definition at line 30 of file SCR_ScenarioFrameworkSlotTrigger.c.