Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_SetSuppliesVehicleEditorAttribute.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseEditorAttributeCustomTitle
()]
2
class
SCR_SetSuppliesVehicleEditorAttribute
:
SCR_SetSuppliesBaseEditorAttribute
3
{
4
protected
override
bool
CanDisplay
(
SCR_EditableEntityComponent
editableEntity)
5
{
6
//~ Ignore if not vehicle
7
return
editableEntity.
GetEntityType
() ==
EEditableEntityType
.VEHICLE;
8
}
9
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_BaseEditorAttributeCustomTitle
Definition
SCR_BaseEditorAttribute.c:876
SCR_EditableEntityComponent
Definition
SCR_EditableEntityComponent.c:14
SCR_EditableEntityComponent::GetEntityType
EEditableEntityType GetEntityType(IEntity owner=null)
Definition
SCR_EditableEntityComponent.c:127
SCR_SetSuppliesBaseEditorAttribute
Definition
SCR_SetSuppliesBaseEditorAttribute.c:3
SCR_SetSuppliesVehicleEditorAttribute
Definition
SCR_SetSuppliesVehicleEditorAttribute.c:3
SCR_SetSuppliesVehicleEditorAttribute::CanDisplay
override bool CanDisplay(SCR_EditableEntityComponent editableEntity)
Definition
SCR_SetSuppliesVehicleEditorAttribute.c:4
EEditableEntityType
EEditableEntityType
Defines type of SCR_EditableEntityComponent. Assigned automatically based on IEntity inheritance.
Definition
EEditableEntityType.c:6
scripts
Game
Editor
Containers
Attributes
SCR_SetSuppliesVehicleEditorAttribute.c
Generated by
1.17.0