![]() |
Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Classes | |
| class | SCR_SoundGroup |
| class | SCR_PositionSoundGroup |
| class | SCR_SoundMapSoundGroup |
Functions | |
| class SCR_SoundGroup | BaseContainerProps (configRoot:true) |
| void | GetSoundTypeAndPosition (SCR_RandomPositionalSounds randomPositionaSounds, vector cameraPosition, float spawnDistance, out int soundType, out vector position) |
| float | GetWaterSurfaceY (ChimeraWorld world, vector worldPos, out EWaterSurfaceType waterSurfaceType, out float lakeArea) |
| vector | GenerateRandomPositionLocal (float spawnDistance) |
Variables | |
| string | m_sSoundEvent |
| ref array< ref SCR_SoundType > | m_aSoundType |
| const int | LAKE_AREA_LIMIT = 100000 |
| int | m_iAngleOffset |
| class SCR_SoundGroup BaseContainerProps | ( | configRoot:true | ) |
| [in] | entity |
Definition at line 1 of file SCR_SoundGroup.c.
| [in] | spawnDistance | Returns random position in local space |
Definition at line 132 of file SCR_SoundGroup.c.
| override void GetSoundTypeAndPosition | ( | SCR_RandomPositionalSounds | randomPositionaSounds, |
| vector | cameraPosition, | ||
| float | spawnDistance, | ||
| out int | soundType, | ||
| out vector | position ) |
| [in] | randomPositionaSounds | |
| [in] | cameraPosition | |
| [in] | spawnDistance | |
| [out] | soundType | |
| [out] | position |
Definition at line 58 of file SCR_SoundGroup.c.
|
protected |
| [in] | world | |
| [in] | worldPos | |
| [out] | waterSurfaceType | |
| [out] | lakeArea |
Definition at line 68 of file SCR_SoundGroup.c.
|
protected |
Definition at line 124 of file SCR_SoundGroup.c.
| ref array<ref SCR_SoundType> m_aSoundType |
Definition at line 48 of file SCR_SoundGroup.c.
|
protected |
Definition at line 126 of file SCR_SoundGroup.c.
| string m_sSoundEvent |
Definition at line 45 of file SCR_SoundGroup.c.