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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_SupportStationGadgetComponentClass |
Functions | |
| SCR_SupportStationGadgetComponentClass SCR_GadgetComponentClass | Attribute (desc:"Which support station this gadget belongs to", uiwidget:UIWidgets.SearchComboBox, enums:ParamEnumArray.FromEnum(ESupportStationType), category:"Support Gadget")] protected ref array< ESupportStationType > m_aSupportStationTypes |
| int | GetSupportStationTypes (out notnull array< ESupportStationType > types) |
| bool | IsGadgetOfSupportStationType (ESupportStationType type) |
| bool | InUseAnimationLoop (IEntity character) |
| void | StartGadgetAnimation (notnull IEntity character, int animationCommand, notnull SCR_ScriptedUserAction action) |
| void | StopGadgetAnimation (notnull IEntity character, int animationCommand) |
| void | AnimateCharacterWithGadget (notnull IEntity character, int animationCMD, vector animationTarget=vector.Zero) |
| SCR_BaseSupportStationComponent | GetSupportStation (ESupportStationType supportStationType) |
| override void | EOnInit (IEntity owner) |
| override EGadgetType | GetType () |
Variables | |
| bool | m_bUseActionAsAnimationTarget |
| ref map< ESupportStationType, SCR_BaseSupportStationComponent > | m_mSupportStations = new map<ESupportStationType, SCR_BaseSupportStationComponent>() |
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Definition at line 98 of file SCR_SupportStationGadgetComponent.c.
| SCR_SupportStationGadgetComponentClass SCR_GadgetComponentClass Attribute | ( | desc:"Which support station this gadget belongs to" | , |
| uiwidget:UIWidgets. | SearchComboBox, | ||
| enums:ParamEnumArray. | FromEnumESupportStationType, | ||
| category:"Support Gadget" | ) |
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Get action support station of given type
| [in] | supportStationType | Type of gadget to find |
Definition at line 142 of file SCR_SupportStationGadgetComponent.c.
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| [out] | Get | List of all support station types this gadget has |
Definition at line 19 of file SCR_SupportStationGadgetComponent.c.
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Definition at line 236 of file SCR_SupportStationGadgetComponent.c.
| [in] | character | Character that animates |
Definition at line 37 of file SCR_SupportStationGadgetComponent.c.
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| [in] | Type | to check |
Definition at line 29 of file SCR_SupportStationGadgetComponent.c.
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Start the animation if animation 'in' and looping than it will go to the loop animation and StopGadgetAnimation() needs to be called
| [in] | character | Character to animate |
| [in] | animationCommand | |
| [in] | action | Action that is used for the animation |
Definition at line 60 of file SCR_SupportStationGadgetComponent.c.
Start the animation if animation 'out'. Used when animation is looping
| [in] | character | Character to animate |
| [in] | animationCommand |
Definition at line 75 of file SCR_SupportStationGadgetComponent.c.
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Definition at line 12 of file SCR_SupportStationGadgetComponent.c.
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Definition at line 14 of file SCR_SupportStationGadgetComponent.c.