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SCR_TutorialInstructorComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_TutorialInstructorComponentClass

Functions

SCR_TutorialInstructorComponentClass ScriptComponentClass Attribute (defvalue:"0", uiwidget:UIWidgets.ComboBox, enums:ParamEnumArray.FromEnum(SCR_ETutorialCourses))] protected SCR_ETutorialCourses m_eStageConfig
bool IsEnabled ()
 Returns true if the light is enabled.
void EnableCourse (bool enable)
SCR_ETutorialCourses GetCourseType ()
string GetAssignedCourseName ()
override void EOnInit (IEntity owner)
override void OnPostInit (IEntity owner)
 Editable Mine.
void ~SCR_TutorialInstructorComponent ()

Variables

SCR_TutorialGamemodeComponent m_TutorialComponent
bool m_bIsEnabled = true

Function Documentation

◆ Attribute()

SCR_TutorialInstructorComponentClass ScriptComponentClass Attribute ( defvalue:"0" ,
uiwidget:UIWidgets. ComboBox,
enums:ParamEnumArray. FromEnumSCR_ETutorialCourses )

◆ EnableCourse()

void EnableCourse ( bool enable)
protected

Definition at line 20 of file SCR_TutorialInstructorComponent.c.

◆ GetAssignedCourseName()

string GetAssignedCourseName ( )
protected

Definition at line 32 of file SCR_TutorialInstructorComponent.c.

◆ GetCourseType()

SCR_ETutorialCourses GetCourseType ( )
protected

Definition at line 26 of file SCR_TutorialInstructorComponent.c.

◆ ~SCR_TutorialInstructorComponent()

void ~SCR_TutorialInstructorComponent ( )
protected

Definition at line 72 of file SCR_TutorialInstructorComponent.c.

Variable Documentation

◆ m_bIsEnabled

bool m_bIsEnabled = true
protected

Definition at line 11 of file SCR_TutorialInstructorComponent.c.

◆ m_TutorialComponent

SCR_TutorialGamemodeComponent m_TutorialComponent
protected

Definition at line 10 of file SCR_TutorialInstructorComponent.c.