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VehicleHelicopterSimulation.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
VehicleHelicopterSimulation
:
VehicleBaseSimulation
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{
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proto external
void
SetThrottle(
float
in);
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proto external
void
EngineStart();
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proto external
void
EngineStop();
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proto external
bool
EngineIsOn();
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proto external
int
RotorCount();
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proto external
void
RotorSetForceScaleState(
int
rotorIdx,
float
forceScale);
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proto external
void
RotorSetTorqueScaleState(
int
rotorIdx,
float
torqueScale);
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proto external
void
RotorGetTransform(
int
rotorIdx, out
vector
transform[4]);
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proto external
void
RotorGetAxis(
int
rotorIdx, out
vector
axis);
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proto external
float
RotorGetRadius(
int
rotorIdx);
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proto external
SpinDirection
RotorGetSpinDirection(
int
rotorIdx);
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proto external
float
RotorGetRPMTarget(
int
rotorIdx);
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proto external
float
RotorGetRPM(
int
rotorIdx);
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proto external
RotorState
RotorGetState(
int
rotorIdx);
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proto external
LandingGearType
LandingGearGetType();
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proto external
float
GetAltitudeAGL();
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}
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VehicleBaseSimulation
Definition
VehicleBaseSimulation.c:13
VehicleHelicopterSimulation
Definition
VehicleHelicopterSimulation.c:13
vector
Definition
vector.c:13
SpinDirection
SpinDirection
Definition
SpinDirection.c:13
RotorState
RotorState
Definition
RotorState.c:13
LandingGearType
LandingGearType
Definition
LandingGearType.c:13
scripts
Game
generated
Vehicle
VehicleHelicopterSimulation.c
Generated by
1.17.0