Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
VehicleTrackedSimulation.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
13{
17 proto external void ForceEnableSimulation();
19 proto external void GetInputs(out float steer, out float throttle);
23 proto external void SetInputs(float steer, float throttle);
27 proto external float GetClutch();
30 proto external void SetClutch(float in);
32 proto external float GetBrake();
36 proto external void SetBreak(float in, bool hb);
38 proto external float GetThrottle();
41 proto external void SetThrottle(float in);
43 proto external int GetGear();
45 proto external void SetGear(int in);
47 proto external bool IsHandbrakeOn();
49 proto external void EngineStart();
51 proto external void EngineStop();
53 proto external bool EngineIsOn();
55 proto external float EngineGetRPMIdle();
57 proto external float EngineGetRPMPeakTorque();
59 proto external float EngineGetRPMPeakPower();
61 proto external float EngineGetRPMMax();
63 proto external float EngineGetRPM();
65 proto external float EngineGetRPMFeedback();
67 proto external float EngineGetLoad();
69 proto external float EngineGetPeakTorque();
71 proto external float EngineGetPeakTorqueState();
74 proto external void EngineSetPeakTorqueState(float peakTorque);
76 proto external float EngineGetPeakPower();
78 proto external float EngineGetPeakPowerState();
81 proto external void EngineSetPeakPowerState(float peakPower);
83 proto external float GearboxGetEfficiency();
85 proto external float GearboxGetEfficiencyState();
87 proto external void GearboxSetEfficiencyState(float efficiency);
89 proto external int GearboxGearsCount();
91 proto external int GearboxForwardGearsCount();
93 proto external int TrackCount();
95 proto external int WheelCount();
102 proto external vector WheelGetPosition(int trackIdx, int wheelIdx, float displacement = 0.0);
104 proto external bool WheelHasContact(int trackIdx, int wheelIdx);
106 proto external GameMaterial WheelGetContactMaterial(int trackIdx, int wheelIdx);
108 proto external vector WheelGetContactPosition(int trackIdx, int wheelIdx);
110 proto external vector WheelGetContactNormal(int trackIdx, int wheelIdx);
112 proto external IEntity WheelGetContactEntity(int trackIdx, int wheelIdx);
114 proto external EWheelContactLiquidState WheelGetContactLiquidState(int trackIdx, int wheelIdx);
116 proto external GameMaterial WheelGetContactLiquidMaterial(int trackIdx, int wheelIdx);
118 proto external vector WheelGetContactLiquidPosition(int trackIdx, int wheelIdx);
120 proto external float WheelGetRPM(int trackIdx, int wheelIdx);
122 proto external float WheelGetRadius(int trackIdx, int wheelIdx);
124 proto external float WheelGetRollingDrag(int trackIdx, int wheelIdx);
126 proto external void WheelSetRollingDrag(int trackIdx, int wheelIdx, float drag);
127}
128
EWheelContactLiquidState
Describes whether wheel is in contact with some liquid.