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WeaponAnimationComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
WeaponAnimationComponent
:
BaseItemAnimationComponent
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{
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proto external
bool
GetBipod();
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proto external
bool
HasBipod();
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proto external
void
SetBipod(
bool
open,
bool
fastForwardAnimations =
false
);
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proto external
void
FoldWeapon(
bool
fastForwardAnimations =
false
);
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proto external
void
UnfoldWeapon(
bool
fastForwardAnimations =
false
);
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proto external
bool
IsFolded();
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}
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BaseItemAnimationComponent
Definition
BaseItemAnimationComponent.c:13
WeaponAnimationComponent
Definition
WeaponAnimationComponent.c:13
scripts
Game
generated
Weapon
WeaponAnimationComponent.c
Generated by
1.17.0