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WorldSystemInfo.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
13
sealed
class
WorldSystemInfo
: pointer
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{
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proto external
WorldSystemInfo
RestoreDefaults();
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proto external
WorldSystemInfo
SetAbstract(
bool
value);
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proto external
WorldSystemInfo
SetUnique(
bool
value);
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proto external
WorldSystemInfo
SetLocation(
WorldSystemLocation
value);
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proto external
WorldSystemInfo
AddPoint(
WorldSystemPoint
point);
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proto external
WorldSystemInfo
RemovePoint(
WorldSystemPoint
point);
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proto external
WorldSystemInfo
ClearPoints();
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proto external
WorldSystemInfo
AddController(
typename
controller);
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proto external
WorldSystemInfo
RemoveController(
typename
controller);
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proto external
WorldSystemInfo
ClearControllers();
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proto external
WorldSystemInfo
AddExecuteBefore(
typename
otherSystem,
WorldSystemPoint
point);
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proto external
WorldSystemInfo
RemoveExecuteBefore(
typename
otherSystem,
WorldSystemPoint
point);
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proto external
WorldSystemInfo
ClearExecuteBefore();
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proto external
WorldSystemInfo
AddExecuteAfter(
typename
otherSystem,
WorldSystemPoint
point);
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proto external
WorldSystemInfo
RemoveExecuteAfter(
typename
otherSystem,
WorldSystemPoint
point);
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proto external
WorldSystemInfo
ClearExecuteAfter();
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}
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WorldSystemInfo
Structure holding world system meta-information required by the engine.
Definition
WorldSystemInfo.c:14
WorldSystemPoint
WorldSystemPoint
Definition
WorldSystemPoint.c:13
WorldSystemLocation
WorldSystemLocation
Definition
WorldSystemLocation.c:13
scripts
GameLib
generated
WorldSystems
WorldSystemInfo.c
Generated by
1.17.0