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BaseStaticSoundComponent Class Reference
Inheritance diagram for BaseStaticSoundComponent:
GenericComponent GenericComponent

Detailed Description

Static Sound Components are a light weight version of the SndComponent for sound which will not update its position past creation. Inherit from this component & module to create game specific changes (signals etc.) to the sound.

Static Sounds are update by Static Sound Module functions:

  • StaticSoundsModule::InitSound() - Called after creation of the component.
  • StaticSoundsModule::UpdateSound() - Called on update of the module.
  • StaticSound::Clear() - Called on clean up or when component is removed from the module.

OBS! Static Sounds can only be used with triggers.

Definition at line 22 of file BaseStaticSoundComponent.c.


The documentation for this class was generated from the following file: