Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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InputMappingKeyData Class Reference
Inheritance diagram for InputMappingKeyData:
ScriptAndConfig InputButtonData InputButtonData SCR_InputButtonData SCR_InputButtonData

Detailed Description

Base class for input mapping key custom data config. Input Mapping config is set in project settings (.gproj file) in InputManagerSettings.UiMappings. This config can be accessible using INputManager.GetKeyUIMapping method

BaseContainer container = GetGame().GetInputManager().GetKeyUIMapping("keyboard:KC_G");
if (container)
{
container.Get("Data", data);
...
}
ArmaReforgerScripted GetGame()
Definition game.c:1398
Get all prefabs that have the spawner data

Definition at line 19 of file InputMappingKeyData.c.


The documentation for this class was generated from the following file: