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MenuBase Class Reference
Inheritance diagram for MenuBase:
ScriptedWidgetEventHandler ScriptedWidgetEventHandler ChimeraMenuBase MessageBox BetaWarningDialogUI CareerMenuUI DialogUI GameOverScreenInput MenuRootBase PauseMenuUI SCR_ContentBrowser_GalleryDialog SCR_Credits SCR_CreditsLicenses SCR_DeployMenuBase SCR_GMMenu SCR_InventoryMenuUI SCR_LoadingOverlayDialog SCR_MapMenuUI SCR_MultiplayerMenuComponent SCR_PrivacyPolicy SCR_TaskDetailDialog SCR_TutorialFastTravelMapMenuUI WidgetLibraryMenuUI

Detailed Description

Base class for menus in menu manager order callbacks call: opening: 1) OnMenuInit - called during load, when MenuManager loading menus config 2) OnMenuOpen - called when menu is beeing open 3) OnMenuShow 4) OnMenuFocusGained 5) OnMenuOpened - called after menu is opened and is ready

loop: OnMenuUpdate OnMenuItem

closing: 1) OnMenuFocusLost - called when menu is closed or other menu/dialog going to overlap the menu 2) OnMenuHide 3) OnMenuClose

Definition at line 31 of file MenuBase.c.


The documentation for this class was generated from the following file: