Arma Reforger Explorer 1.7.0.54
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Node Class Reference
Inheritance diagram for Node:
ScriptAndConfig ScriptAndConfig AITask AITask Decorator Decorator ForEachChild ForEachChild OnEvent OnEvent Parallel Parallel Repeater Repeater RootNode RootNode RunBT RunBT RunOnEntity RunOnEntity RunOnce RunOnce Selector Selector Sequence Sequence Switch Switch

Protected Member Functions

proto external int GetNodeID ()
proto external GetVariableType (bool inputPort, string name)
proto bool GetVariableIn (string name, out void val)
proto void SetVariableOut (string name, void val)
proto void ClearVariable (string name)
proto void GetCallstackStr (out string val)
proto void GetParentTreeName (out string val)
TStringArray GetVariablesIn ()
TStringArray GetVariablesOut ()
proto external int GetNodeID ()
proto external GetVariableType (bool inputPort, string name)
proto bool GetVariableIn (string name, out void val)
proto void SetVariableOut (string name, void val)
proto void ClearVariable (string name)
proto void GetCallstackStr (out string val)
proto void GetParentTreeName (out string val)
TStringArray GetVariablesIn ()
TStringArray GetVariablesOut ()

Static Protected Member Functions

bool VisibleInPalette ()
string GetOnHoverDescription ()
bool CanReturnRunning ()
bool VisibleInPalette ()
string GetOnHoverDescription ()
bool CanReturnRunning ()

Static Protected Attributes

static ref TStringArray m_aEmptyVars = {}

Detailed Description

Definition at line 12 of file Node.c.

Member Function Documentation

◆ CanReturnRunning() [1/2]

bool Node::CanReturnRunning ( )
staticprotected

◆ CanReturnRunning() [2/2]

bool Node::CanReturnRunning ( )
staticprotected

◆ ClearVariable() [1/2]

proto void Node::ClearVariable ( string name)
protected

◆ ClearVariable() [2/2]

proto void Node::ClearVariable ( string name)
protected

◆ GetCallstackStr() [1/2]

proto void Node::GetCallstackStr ( out string val)
protected

◆ GetCallstackStr() [2/2]

proto void Node::GetCallstackStr ( out string val)
protected

◆ GetNodeID() [1/2]

proto external int Node::GetNodeID ( )
protected

◆ GetNodeID() [2/2]

proto external int Node::GetNodeID ( )
protected

◆ GetOnHoverDescription() [1/2]

string Node::GetOnHoverDescription ( )
inlinestaticprotected

Definition at line 30 of file Node.c.

◆ GetOnHoverDescription() [2/2]

string Node::GetOnHoverDescription ( )
inlinestaticprotected

Definition at line 30 of file Node.c.

◆ GetParentTreeName() [1/2]

proto void Node::GetParentTreeName ( out string val)
protected

◆ GetParentTreeName() [2/2]

proto void Node::GetParentTreeName ( out string val)
protected

◆ GetVariableIn() [1/2]

proto bool Node::GetVariableIn ( string name,
out void val )
protected

◆ GetVariableIn() [2/2]

proto bool Node::GetVariableIn ( string name,
out void val )
protected

◆ GetVariablesIn() [1/2]

TStringArray Node::GetVariablesIn ( )
inlineprotected

Definition at line 27 of file Node.c.

◆ GetVariablesIn() [2/2]

TStringArray Node::GetVariablesIn ( )
inlineprotected

Definition at line 27 of file Node.c.

◆ GetVariablesOut() [1/2]

TStringArray Node::GetVariablesOut ( )
inlineprotected

Definition at line 28 of file Node.c.

◆ GetVariablesOut() [2/2]

TStringArray Node::GetVariablesOut ( )
inlineprotected

Definition at line 28 of file Node.c.

◆ GetVariableType() [1/2]

proto external Node::GetVariableType ( bool inputPort,
string name )
protected

◆ GetVariableType() [2/2]

proto external Node::GetVariableType ( bool inputPort,
string name )
protected

◆ SetVariableOut() [1/2]

proto void Node::SetVariableOut ( string name,
void val )
protected

◆ SetVariableOut() [2/2]

proto void Node::SetVariableOut ( string name,
void val )
protected

◆ VisibleInPalette() [1/2]

bool Node::VisibleInPalette ( )
staticprotected

◆ VisibleInPalette() [2/2]

bool Node::VisibleInPalette ( )
staticprotected

Member Data Documentation

◆ m_aEmptyVars

ref TStringArray Node::m_aEmptyVars = {}
staticprotected

Definition at line 14 of file Node.c.


The documentation for this class was generated from the following file:
  • scripts/Game/generated/AI/Node.c