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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| int | GetTypePriority () |
| Fixed rule priority. Used to e.g. prioritze prefab over entity class if nothing else was configured. Should be unique across all rule types. | |
| int | Compare (const PersistenceConfigRule other) |
| If the other rule has the same priority, then the details of the instance may be compared to break the tie. Expected return values: 1, 0, -1. | |
| bool | IsMatch (const IEntity entity) |
| int | GetTypePriority () |
| Fixed rule priority. Used to e.g. prioritze prefab over entity class if nothing else was configured. Should be unique across all rule types. | |
| int | Compare (const PersistenceConfigRule other) |
| If the other rule has the same priority, then the details of the instance may be compared to break the tie. Expected return values: 1, 0, -1. | |
| bool | IsMatch (const IEntity entity) |
Definition at line 12 of file PersistenceConfigRule.c.
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inlineprotected |
If the other rule has the same priority, then the details of the instance may be compared to break the tie. Expected return values: 1, 0, -1.
Definition at line 26 of file PersistenceConfigRule.c.
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inlineprotected |
If the other rule has the same priority, then the details of the instance may be compared to break the tie. Expected return values: 1, 0, -1.
Definition at line 26 of file PersistenceConfigRule.c.
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inlineprotected |
Fixed rule priority. Used to e.g. prioritze prefab over entity class if nothing else was configured. Should be unique across all rule types.
Definition at line 24 of file PersistenceConfigRule.c.
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inlineprotected |
Fixed rule priority. Used to e.g. prioritze prefab over entity class if nothing else was configured. Should be unique across all rule types.
Definition at line 24 of file PersistenceConfigRule.c.
Definition at line 27 of file PersistenceConfigRule.c.
Definition at line 27 of file PersistenceConfigRule.c.