Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_AvailableActionContext Class Reference
Inheritance diagram for SCR_AvailableActionContext:
SCR_HeldItemAvailableActionContext SCR_ItemPlacementActionsDisplay

Protected Member Functions

string ToString (bool forceText=true)
string GetActionName ()
string GetUIName ()
bool IsAvailable (notnull SCR_AvailableActionsConditionData data, float timeSlice)
bool IsDelayed ()
 returns true if action display is currently counting down twords its delayed fade in or out
void ResetTimers ()
 Reset fade in and fade out timers to their default values.

Protected Attributes

bool m_bEnabled
int m_iTimeForHide
int m_iTimeToShow
ref array< ref SCR_AvailableActionConditionm_aConditions
string m_sTag
string m_sAction
string m_sName
const string MARKUP_FORMAT = "<action name=\"%1\"/>"
float m_fShowCountdown = m_iTimeToShow
float m_fHideCountdown = m_iTimeForHide

Detailed Description

Definition at line 146 of file SCR_AvailableActionsDisplay.c.

Member Function Documentation

◆ GetActionName()

string SCR_AvailableActionContext::GetActionName ( )
inlineprotected

Definition at line 187 of file SCR_AvailableActionsDisplay.c.

◆ GetUIName()

string SCR_AvailableActionContext::GetUIName ( )
inlineprotected

Definition at line 195 of file SCR_AvailableActionsDisplay.c.

◆ IsAvailable()

bool SCR_AvailableActionContext::IsAvailable ( notnull SCR_AvailableActionsConditionData data,
float timeSlice )
inlineprotected

Definition at line 204 of file SCR_AvailableActionsDisplay.c.

◆ IsDelayed()

bool SCR_AvailableActionContext::IsDelayed ( )
inlineprotected

returns true if action display is currently counting down twords its delayed fade in or out

Definition at line 252 of file SCR_AvailableActionsDisplay.c.

◆ ResetTimers()

void SCR_AvailableActionContext::ResetTimers ( )
inlineprotected

Reset fade in and fade out timers to their default values.

Definition at line 259 of file SCR_AvailableActionsDisplay.c.

◆ ToString()

string SCR_AvailableActionContext::ToString ( bool forceText = true)
inlineprotected

Definition at line 175 of file SCR_AvailableActionsDisplay.c.

Member Data Documentation

◆ m_aConditions

ref array<ref SCR_AvailableActionCondition> SCR_AvailableActionContext::m_aConditions
protected

Definition at line 158 of file SCR_AvailableActionsDisplay.c.

◆ m_bEnabled

bool SCR_AvailableActionContext::m_bEnabled
protected

Definition at line 149 of file SCR_AvailableActionsDisplay.c.

◆ m_fHideCountdown

float SCR_AvailableActionContext::m_fHideCountdown = m_iTimeForHide
protected

Definition at line 172 of file SCR_AvailableActionsDisplay.c.

◆ m_fShowCountdown

float SCR_AvailableActionContext::m_fShowCountdown = m_iTimeToShow
protected

Definition at line 171 of file SCR_AvailableActionsDisplay.c.

◆ m_iTimeForHide

int SCR_AvailableActionContext::m_iTimeForHide
protected

Definition at line 152 of file SCR_AvailableActionsDisplay.c.

◆ m_iTimeToShow

int SCR_AvailableActionContext::m_iTimeToShow
protected

Definition at line 155 of file SCR_AvailableActionsDisplay.c.

◆ m_sAction

string SCR_AvailableActionContext::m_sAction
protected

Definition at line 164 of file SCR_AvailableActionsDisplay.c.

◆ m_sName

string SCR_AvailableActionContext::m_sName
protected

Definition at line 167 of file SCR_AvailableActionsDisplay.c.

◆ m_sTag

string SCR_AvailableActionContext::m_sTag
protected

Definition at line 161 of file SCR_AvailableActionsDisplay.c.

◆ MARKUP_FORMAT

const string SCR_AvailableActionContext::MARKUP_FORMAT = "<action name=\"%1\"/>"
protected

Definition at line 169 of file SCR_AvailableActionsDisplay.c.


The documentation for this class was generated from the following file: