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SCR_BaseEditableEntityUIComponent Class Reference
Inheritance diagram for SCR_BaseEditableEntityUIComponent:
ScriptedWidgetComponent SCR_CommentEditableEntityUIComponent SCR_CustomArrayEditableEntityUIComponent SCR_CustomEditableEntityUIComponent SCR_GroupEditableEntityUIComponent SCR_HighlightedEditorUIComponent SCR_LayerEditableEntityUIComponent SCR_PlayerEditableEntityUIComponent SCR_VehicleEditableEntityUIComponent

Protected Attributes

SCR_EditableEntityComponent m_Entity

Detailed Description

Component to manage visualisation of individual entity widget.

  • Provides base from which more specialised entity widgets can inherit (e.g., SCR_GroupEditableEntityUIComponent for showing groups).
    • Naming convention of inherited classes should be SCR_<Something>EditableEntityUIComponent.
  • Attached to root widget of a layout which is linked from SCR_EntitiesEditorUIComponent.
    • Refresh() is called continuously from there to update widget position.

Definition at line 8 of file SCR_BaseEditableEntityUIComponent.c.

Member Data Documentation

◆ m_Entity

SCR_EditableEntityComponent SCR_BaseEditableEntityUIComponent::m_Entity
protected

Definition at line 14 of file SCR_BaseEditableEntityUIComponent.c.


The documentation for this class was generated from the following file: