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SCR_CampaignBuildingLimitCylinderManualCameraComponent Class Reference
Inheritance diagram for SCR_CampaignBuildingLimitCylinderManualCameraComponent:
SCR_LimitCylinderManualCameraComponent

Protected Member Functions

override bool EOnCameraInit ()

Protected Attributes

float m_fHeightMultiplicator
float m_fRangeMultiplicator

Detailed Description

Free roam building camera. Limit camera movement within specific cyllindrical area, defined by a radius of trigger, which determines the area in which the player can build.

Search for the trigger defining the building area and set it's radius as a radius of the camera.

Definition at line 9 of file SCR_CampaignBuildingLimitCylinderManualCameraComponent.c.

Member Function Documentation

◆ EOnCameraInit()

override bool SCR_CampaignBuildingLimitCylinderManualCameraComponent::EOnCameraInit ( )
inlineprotected

Member Data Documentation

◆ m_fHeightMultiplicator

float SCR_CampaignBuildingLimitCylinderManualCameraComponent::m_fHeightMultiplicator
protected

◆ m_fRangeMultiplicator

float SCR_CampaignBuildingLimitCylinderManualCameraComponent::m_fRangeMultiplicator
protected

The documentation for this class was generated from the following file: