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SCR_EditableGroupUIInfo Class Reference
Inheritance diagram for SCR_EditableGroupUIInfo:
SCR_EditableEntityUIInfo

Protected Member Functions

SCR_MilitarySymbol GetMilitarySymbol ()
void SetInstance (SCR_MilitarySymbol symbol, LocalizedString name)
override string GetName ()
override bool GetEntityBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get Entity budget costs.
bool GetGroupBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
override void CopyFrom (SCR_UIName source)

Protected Attributes

bool m_bUseUIInfoName
ref SCR_MilitarySymbol m_MilitarySymbol
SCR_MilitarySymbol m_MilitarySymbolInstance

Detailed Description

Definition at line 2 of file SCR_EditableGroupUIInfo.c.

Member Function Documentation

◆ CopyFrom()

override void SCR_EditableGroupUIInfo::CopyFrom ( SCR_UIName source)
inlineprotected

Definition at line 73 of file SCR_EditableGroupUIInfo.c.

◆ GetEntityBudgetCost()

override bool SCR_EditableGroupUIInfo::GetEntityBudgetCost ( out notnull array< ref SCR_EntityBudgetValue > outBudgets)
inlineprotected

Get Entity budget costs.

Definition at line 58 of file SCR_EditableGroupUIInfo.c.

◆ GetGroupBudgetCost()

bool SCR_EditableGroupUIInfo::GetGroupBudgetCost ( out notnull array< ref SCR_EntityBudgetValue > outBudgets)
inlineprotected

Get Group budget costs Use when you need to get a set budget values for the group and don't want to relay on default logic where AI budget is deducted by individually spawned AI.

Definition at line 66 of file SCR_EditableGroupUIInfo.c.

◆ GetMilitarySymbol()

SCR_MilitarySymbol SCR_EditableGroupUIInfo::GetMilitarySymbol ( )
inlineprotected

Get military symbol.

Returns
Military symbol

Definition at line 15 of file SCR_EditableGroupUIInfo.c.

◆ GetName()

override string SCR_EditableGroupUIInfo::GetName ( )
inlineprotected

Definition at line 35 of file SCR_EditableGroupUIInfo.c.

◆ SetInstance()

void SCR_EditableGroupUIInfo::SetInstance ( SCR_MilitarySymbol symbol,
LocalizedString name )
inlineprotected

Set info instance. Use only when the UI info is on entity instance, not prefab!

Parameters
symbolMilitary symbol
name

Definition at line 28 of file SCR_EditableGroupUIInfo.c.

Member Data Documentation

◆ m_bUseUIInfoName

bool SCR_EditableGroupUIInfo::m_bUseUIInfoName
protected

Definition at line 5 of file SCR_EditableGroupUIInfo.c.

◆ m_MilitarySymbol

ref SCR_MilitarySymbol SCR_EditableGroupUIInfo::m_MilitarySymbol
protected

Definition at line 8 of file SCR_EditableGroupUIInfo.c.

◆ m_MilitarySymbolInstance

SCR_MilitarySymbol SCR_EditableGroupUIInfo::m_MilitarySymbolInstance
protected

Definition at line 10 of file SCR_EditableGroupUIInfo.c.


The documentation for this class was generated from the following file: