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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| SCR_MilitarySymbol | GetMilitarySymbol () |
| void | SetInstance (SCR_MilitarySymbol symbol, LocalizedString name) |
| override string | GetName () |
| override bool | GetEntityBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets) |
| Get Entity budget costs. | |
| bool | GetGroupBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets) |
| override void | CopyFrom (SCR_UIName source) |
Protected Attributes | |
| bool | m_bUseUIInfoName |
| ref SCR_MilitarySymbol | m_MilitarySymbol |
| SCR_MilitarySymbol | m_MilitarySymbolInstance |
Definition at line 2 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Definition at line 73 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Get Entity budget costs.
Definition at line 58 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Get Group budget costs Use when you need to get a set budget values for the group and don't want to relay on default logic where AI budget is deducted by individually spawned AI.
Definition at line 66 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Get military symbol.
Definition at line 15 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Definition at line 35 of file SCR_EditableGroupUIInfo.c.
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inlineprotected |
Set info instance. Use only when the UI info is on entity instance, not prefab!
| symbol | Military symbol |
| name |
Definition at line 28 of file SCR_EditableGroupUIInfo.c.
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protected |
Definition at line 5 of file SCR_EditableGroupUIInfo.c.
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protected |
Definition at line 8 of file SCR_EditableGroupUIInfo.c.
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protected |
Definition at line 10 of file SCR_EditableGroupUIInfo.c.