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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| Set the enabled state of the entity in the spawner Changing this in runtime will allow disallow certain entities to spawn for factions param enable New Enabled state *void | SetEnabled (bool enable) |
| int | GetEntityCount () |
| Get Localized overwrite name Empty if no name is overwritten return Localized overwrite name *LocalizedString | GetOverwriteName () |
| Check if entity can be spawned in slot of given size param slotSize Slot size to check return Returns true if entity can spawn in given slot size *bool | CanSpawnInSlot (SCR_EEntitySpawnerSlotType slotSize) |
| Get flags of valid slot sizes return Valid slot sizes flags *SCR_EEntitySpawnerSlotType | GetValidSlotSizes () |
| Check if entity can be spawned by player with specific rank Will check if given rank is equal or greater then minimum required rank param rank Rank of player that request the spawn return Returns true if player has the required rank *bool | HasRequiredRank (SCR_ECharacterRank rank) |
| Get the minimum required rank return Returns the minimum required rank *SCR_ECharacterRank | GetMinimumRequiredRank () |
| Get supply cost of spawning Entity return Supply cost *int | GetSupplyCost () |
| Get random variant or default prefab return Random variant or default prefab *ResourceName | GetRandomDefaultOrVariantPrefab () |
| Get list of all variant data param[out] variantData List of variant data return length of variant data array *int | GetVariantDataList (notnull out array< SCR_SpawnerVariantData > variantData) |
| Get list of all variant prefabs param[out] variantData List of variant prefabs return length of variant prefab array *int | GetVariantPrefabList (notnull out array< ResourceName > variantPrefabs) |
| Get specific variant data of type if it exists param Type of variant to find return Variant | data (or null if not found) */SCR_SpawnerVariantData GetVariantDataOfType(ESpawnerVariantType variantType) |
| Get specific variant Prefab of type if it exists param Type of variant to find return Variant | prefab (or empty if not found) */ResourceName GetVariantPrefabOfType(ESpawnerVariantType variantType) |
| override void | InitData (notnull SCR_EntityCatalogEntry entry) |
Protected Attributes | |
| ref SCR_UIInfo | m_UiInfo |
| SCR_EEntitySpawnerSlotType | m_eSlotTypes |
| int | m_iEntityCount |
| ref array< ref SCR_SpawnerVariantData > | m_aVariantData |
| ResourceName | m_sDefaultPrefab |
| SCR_ECharacterRank | m_eMinimumRequiredRank |
| int | m_iSupplyCost |
Info for Entity Spawner
Definition at line 5 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 62 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 174 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 37 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 97 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 48 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 117 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 107 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 72 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 140 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 158 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 84 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 203 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 191 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 31 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 17 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 21 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 11 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 14 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 23 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 19 of file SCR_EntityCatalogSpawnerData.c.
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Definition at line 8 of file SCR_EntityCatalogSpawnerData.c.