![]() |
Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Deathmatch HUD component. Expects to be attached onto SCR_GameModeDeathmatch entity. More...
Protected Member Functions | |
| void | Show (bool show) |
| void | SCR_GameModeHUDComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
| void | ~SCR_GameModeHUDComponent () |
Protected Attributes | |
| ResourceName | m_sLayout |
| Widget | m_RootWidget |
| bool | m_bShow = true |
Deathmatch HUD component. Expects to be attached onto SCR_GameModeDeathmatch entity.
Definition at line 8 of file SCR_GameModeHUDComponent.c.
|
inlineprotected |
Definition at line 23 of file SCR_GameModeHUDComponent.c.
|
inlineprotected |
Definition at line 43 of file SCR_GameModeHUDComponent.c.
|
inlineprotected |
Definition at line 17 of file SCR_GameModeHUDComponent.c.
Definition at line 13 of file SCR_GameModeHUDComponent.c.
|
protected |
Definition at line 12 of file SCR_GameModeHUDComponent.c.
|
protected |
Definition at line 11 of file SCR_GameModeHUDComponent.c.