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SCR_InventoryNavigationButtonBack Class Reference

Interactive non-focus button showing hint, and triggering actions. More...

Inheritance diagram for SCR_InventoryNavigationButtonBack:
SCR_InputButtonComponent

Protected Member Functions

void OnActivate (Widget w)
override bool OnClick (Widget w, int x, int y, int button)
void OnInput ()
override bool SetAction (string action, EInputDeviceType currentInputDevice=-1, bool forceUpdate=false)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
void SetParentStorage (SCR_InventoryStorageBaseUI pParentStorage)
void SetStorageIndex (int index)
void EnableCloseWithGamepad (bool enable)
int GetStorageIndex ()

Protected Attributes

bool m_bCloseWithGamepad
SCR_InventoryStorageBaseUI m_pParentStorage = null
int m_iStorageIndex = -1

Detailed Description

Interactive non-focus button showing hint, and triggering actions.

Definition at line 4 of file SCR_InventoryNavigationButtonBack.c.

Member Function Documentation

◆ EnableCloseWithGamepad()

void SCR_InventoryNavigationButtonBack::EnableCloseWithGamepad ( bool enable)
inlineprotected

Definition at line 81 of file SCR_InventoryNavigationButtonBack.c.

◆ GetStorageIndex()

int SCR_InventoryNavigationButtonBack::GetStorageIndex ( )
inlineprotected

Definition at line 87 of file SCR_InventoryNavigationButtonBack.c.

◆ OnActivate()

void SCR_InventoryNavigationButtonBack::OnActivate ( Widget w)
inlineprotected

Definition at line 11 of file SCR_InventoryNavigationButtonBack.c.

◆ OnClick()

override bool SCR_InventoryNavigationButtonBack::OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 20 of file SCR_InventoryNavigationButtonBack.c.

◆ OnInput()

void SCR_InventoryNavigationButtonBack::OnInput ( )
inlineprotected

Definition at line 32 of file SCR_InventoryNavigationButtonBack.c.

◆ OnMouseLeave()

override bool SCR_InventoryNavigationButtonBack::OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 59 of file SCR_InventoryNavigationButtonBack.c.

◆ SetAction()

override bool SCR_InventoryNavigationButtonBack::SetAction ( string action,
EInputDeviceType currentInputDevice = -1,
bool forceUpdate = false )
inlineprotected

Definition at line 50 of file SCR_InventoryNavigationButtonBack.c.

◆ SetParentStorage()

void SCR_InventoryNavigationButtonBack::SetParentStorage ( SCR_InventoryStorageBaseUI pParentStorage)
inlineprotected

Definition at line 69 of file SCR_InventoryNavigationButtonBack.c.

◆ SetStorageIndex()

void SCR_InventoryNavigationButtonBack::SetStorageIndex ( int index)
inlineprotected

Definition at line 75 of file SCR_InventoryNavigationButtonBack.c.

Member Data Documentation

◆ m_bCloseWithGamepad

bool SCR_InventoryNavigationButtonBack::m_bCloseWithGamepad
protected

Definition at line 6 of file SCR_InventoryNavigationButtonBack.c.

◆ m_iStorageIndex

int SCR_InventoryNavigationButtonBack::m_iStorageIndex = -1
protected

Definition at line 8 of file SCR_InventoryNavigationButtonBack.c.

◆ m_pParentStorage

SCR_InventoryStorageBaseUI SCR_InventoryNavigationButtonBack::m_pParentStorage = null
protected

Definition at line 7 of file SCR_InventoryNavigationButtonBack.c.


The documentation for this class was generated from the following file: