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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Attributes | |
| bool | m_bAddFriendlyIndicator |
| ref SCR_UINotificationInfo | m_info |
| const int | MAX_USERNAME_CHARACTERS = 32 |
| const LocalizedString | FRIENDLY_INDICATOR = "#AR-Notification_FriendlyIndicator" |
| String used to indicate friendly entities together with the name eg: (Friendly) [PlayerName]. Used only if m_bAddFriendlyIndicator is true. | |
| const LocalizedString | LOCAL_PLAYER_INDICATOR = "#AR-Notification_LocalPlayerIndicator" |
Static Protected Attributes | |
| static const float | PLATFORM_ICON_SIZE = 2 |
Used to get the display information for each notification. This is the most basic of the SCR_NotificationDisplayData and can only display a simple string without references. SCR_NotificationData should not have any parameters set.
Definition at line 7 of file SCR_NotificationDisplayData.c.
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Definition at line 695 of file SCR_NotificationDisplayData.c.
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Definition at line 506 of file SCR_NotificationDisplayData.c.
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Definition at line 348 of file SCR_NotificationDisplayData.c.
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Returns the display data
| data | SCR_NotificationData to get the parameters | |
| [out] | icon | as ResourceName |
| [out] | colorEnum | as ENotificationColor to be used by the SCR_NotificationMessageUIComponent to get the color from SCR_NotificationsLogDisplay |
Definition at line 53 of file SCR_NotificationDisplayData.c.
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Definition at line 198 of file SCR_NotificationDisplayData.c.
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Definition at line 378 of file SCR_NotificationDisplayData.c.
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Definition at line 329 of file SCR_NotificationDisplayData.c.
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Definition at line 624 of file SCR_NotificationDisplayData.c.
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Definition at line 561 of file SCR_NotificationDisplayData.c.
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Definition at line 420 of file SCR_NotificationDisplayData.c.
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Definition at line 443 of file SCR_NotificationDisplayData.c.
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Get UI info
Definition at line 154 of file SCR_NotificationDisplayData.c.
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If the local player is on PSN, show a platform Icon in front of the name.
Definition at line 160 of file SCR_NotificationDisplayData.c.
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Gives a position vector that is linked to the notification. This is for editor functionality so the GM can teleport to the notification positions Will return false if specific SCR_NotificationDisplayData does not have a linked position
| data | SCR_NotificationData to get the parameters | |
| [out] | position | vector the position linked to the notification |
Definition at line 482 of file SCR_NotificationDisplayData.c.
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Returns the display data
| data | SCR_NotificationData to get the parameters | |
| [out] | leftTextColorEnum | as ENotificationColor to be used by the SCR_SplitNotificationMessageUIComponent to get the color from SCR_NotificationsLogDisplay |
| [out] | rightTextColorEnum | as ENotificationColor to be used by the SCR_SplitNotificationMessageUIComponent to get the color from SCR_NotificationsLogDisplay |
Definition at line 90 of file SCR_NotificationDisplayData.c.
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Returns the display text using the parameters set in SCR_NotificationData
| data | SCR_NotificationData to get the parameters |
Definition at line 117 of file SCR_NotificationDisplayData.c.
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Returns the display data. Only valid if UI info is SCR_ColoredTextNotificationUIInfo
| data | SCR_NotificationData to get the parameters |
Definition at line 69 of file SCR_NotificationDisplayData.c.
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Definition at line 291 of file SCR_NotificationDisplayData.c.
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Definition at line 268 of file SCR_NotificationDisplayData.c.
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If true it will merge param1 with param2 using param2 as format (eg: Translate(param2, param1)) before constructing the full notification formatted string. Param2 will need %1 to in the localization. Mainly used by TaskStateChanged as the objective name (param2) includes the location name (param1) which need to be formatted before formatting the entire string.
Definition at line 134 of file SCR_NotificationDisplayData.c.
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Sets the color enum related to faction if SCR_NotificationDisplayData Color is set to: 'FACTION_RELATED_FRIENDLY_IS_NEGATIVE', 'FACTION_RELATED_FRIENDLY_IS_POSITIVE', 'FACTION_RELATED_ENEMY_IS_NEGATIVE_ONLY' or 'FACTION_RELATED_FRIENDLY_IS_POSITIVE_ONLY' and there is a target to check faction of.
| data |
Definition at line 554 of file SCR_NotificationDisplayData.c.
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Sets the initial display data such as initial notification position and faction related color of notification
| data | SCR_NotificationData to get the parameters |
Definition at line 36 of file SCR_NotificationDisplayData.c.
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Set the position of the target entity the SCR_NotificationData
| data | SCR_NotificationData to get the parameters |
Definition at line 500 of file SCR_NotificationDisplayData.c.
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Definition at line 537 of file SCR_NotificationDisplayData.c.
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Definition at line 516 of file SCR_NotificationDisplayData.c.
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String used to indicate friendly entities together with the name eg: (Friendly) [PlayerName]. Used only if m_bAddFriendlyIndicator is true.
Definition at line 25 of file SCR_NotificationDisplayData.c.
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Definition at line 27 of file SCR_NotificationDisplayData.c.
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Definition at line 16 of file SCR_NotificationDisplayData.c.
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Definition at line 19 of file SCR_NotificationDisplayData.c.
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Definition at line 22 of file SCR_NotificationDisplayData.c.
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Definition at line 29 of file SCR_NotificationDisplayData.c.